 | Quake2 Server on Linux... Hello Everyone- I know Quake2 is considered an old game, but Im still hooked. I have downloaded and installed the Q^2 files and it seems to be running on the linux machine, but I cannot connect to it. All machines on my network can ping to it and I do not have any firewall rules (iptables) configured on the linux machine.
I edited the Makefile to only compile the BUILD_DEDICATED module. Since linux is only going to be the server. Everything seems fine during compiling and launching (./quake2 +set dedicated1) and the process is running.
When in Gamespy I can resolve the local IP 192.168.0.2 to the hostname of the machine. So thats good news. But Quake2 cannot connect to the server. Could it be the port number? But if I didn't set the port number shouldn't it default to 27910? Is there a through the command line arguments in Quake (Windows or not) to specify a port number? Any other ideas why this might be occurring..? Is anyone else using the quake2 files from that site?
I don't think this is operating system specific so Im hoping someone here might be able to help. Thanx!
PS: I have posted this question on the gaming forum but no one has responded in a while.  |
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 Jon_HansonMountain Dew RulesPremium join:2001-07-09 Gilbert, AZ | 192.168.0.2 is not a routable address on the Internet. It's a private address meant only for private LANs. |
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 | reply to dom6791 That game is a little bit before my time, but if it is anything like RTCW you should be able to connect to it by choosing the local network in your game browser since your all networked together.
There are issues when trying to connect to your own server through the internet from behind a router. The only way this is possible is if you can get seperate IP addresses for each computer. (supposably) -- Verizon DSL, Herrin,Illinois. 1.4 GHz Athlon, 256 ram, Radeon 8500 128 DDR, 100 gig H/D, 4 client computers, member of Return To Castle Wolfensteins =TSW=Thirty Something Warriors at »www.tswclan.com/ |
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 | reply to dom6791 Well, I didnt even think of trying to connect using my WAN IP but that didn't work either. Since there is a firewall on the router I placed the linux(q2 server) on the DMZ and Im still unableto connect.  |
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 | reply to dom6791 Got it! One of the Q2 files was in CAPS hehehe... oh well.. Thanx fellas! |
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| reply to dom6791 I seem to be at a loss. Im trying to install a server software, but Im not sure which linux install I should concentrate on. The software Im trying to install is OSP Tourney MOD for Quake2. quote:
Quake2 OSP Linux/x86 glibc tourney-2.5-linux-x86-glibc.tar.gz(2.1MB) Quake2 OSP Linux/x86 libc5 tourney-2.5-linux-x86-libc5.tar.gz(2.1MB) Quake2 OSP Linux Alpha tourney-2.5-linux-alpha.tar.gz(348kB) Quake2 OSP FreeBSD/x86 tourney-2.5-freebsd-x86.tar.gz(2.1MB) Quake2 OSP Solaris/Sparc tourney-2.5-solaris-sparc.tar.gz(339kB) Quake2 OSP Solaris/x86 tourney-2.5-solaris-x86.tar.gz
I have RedHat 8 with GNOME. The reason I phrased the question "which package to concentrate on" is because when trying to install the 'glibc" and the 'libc5' packages. The server terminates at launch with a "Segmentation Fault" error message with both the glibc and the libc5 packages.
Which package should I be concentrating on? When looking through the RedHat's packages in the CD it seems the glib libraries can be installed by selecting the "Developement Tools" packages, but after installing these, the server still crashes.
Actually, here is the full text. As you can see the program seems to start and almost fully load and waits til the very last second before it fails. :[
code:
$ ./quake2 +set dedicated 1 +set game tourney +exec dmonly.cfg Quake 2 -- Version 3.21+rCVS Debug Added packfile ./baseq2/pak0.pak (3307 files) Added packfile ./baseq2/pak1.pak (279 files) Added packfile ./baseq2/pak2.pak (2 files) using /home/username/.quake2/baseq2/ for writing Added packfile ./tourney/pak7.pak (121 files) using /home/username/.quake2/tourney/ for writing execing default.cfgexecing config.cfg ====== Quake2 Initialized ====== execing dmonly.cfg ------- Loading gamei386.so ------- ==== InitGame ==== Loading maps from "mapcfg/dmmaps.txt" Client high scoring enabled! Mode: *** REGULAR DEATHMATCH *** Client voting enabled! Proposal time: 45s, Threshold: 51% Loading player DENY list from: "players.txt" 0 player names found. 5 server configs found: - my_1v1.cfg - my_team.cfg - my_dmonly.cfg - my_instadm.cfg - my_lithium.cfg ** Default config is: dmonly.cfg OSP Tourney DM v(2.5) 01 Jul 99rhea@ittc.ukans.edu ============================= Gladiator Bot by Mr Elusive ============================= ------- Server Initialization ------- Loading map: q2dm1 High scores loaded. MOTD: Reading from "motd/dmmotd.txt" 0 entities inhibited 0 teams with 0 entities ngLog logging disabled. ngWorldStats logging enabled. [ SERVERTIME (port 27910) : Thu Nov 7 00:26:12 ] droptofloor: item_health startsolid at (1192 -24 912) Segmentation fault
[text was edited by author 2002-11-07 10:58:16] |
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 | reply to dom6791 Can you load it without the Gladiator Bot? Is that part of OSP? I thought they were different. It seems to go through all of the start up for OSP and then putz's out after the mention of gladiator. |
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 | reply to dom6791 Actually. I don't know how I failed to notice that. I don't think the Gladiator Bot is supported to linux. Im going to try to load it without the server trying to load the bots. Thanx! I'll keep ya posted... |
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 | reply to dom6791 I went through all the text docs for OSP Tourney and it makes no mention of linux at all. Also, I read the steps on how to make the bots active and did the exact opposite without success. The server still crashes at the exact same spot.
From what I can tell by the error message it crashes when the 'tourney mod' is started. I say it this way because I can start a linux quake2 server without the OSP Tourney software. From the error message it appears as if it cannot render the graphics even as a dedicated server.
Im going to start digging for another linux based quake2 sever. If anyone knows of one (besides q2admin) I would greatly appreciate it.  |
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 | Lessons at Quake (one/two/three) start at one toolpoint per half hour. PM me for more info  |
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 | reply to dom6791 Ok, I got BW-Admin loaded and working. Except I cannot initiate the 'vote' menu. I know this belongs in the Game forum an that's where Im headed next; just wanted to keep ya posted.  |
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