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Tex Longhorn
45-35
MVM
join:2001-01-05
Luckenbach

Tex Longhorn

MVM

Internet Gaming and Pings

I've started playing the Medal of Honor Spearhead demo. The best ping rate I get is 100. Is this a decent rate? I have cable internet.

MarkyD
Premium Member
join:2002-08-20
Oklahoma City, OK

MarkyD

Premium Member

said by Tex Longhorn:
I've started playing the Medal of Honor Spearhead demo. The best ping rate I get is 100. Is this a decent rate? I have COX cable internet.

There's your problem. Cox is not known for good pings.

jonnyz
Premium Member
join:2003-03-20
Canfield, OH

jonnyz to Tex Longhorn

Premium Member

to Tex Longhorn
Haha, my 128/128 line gets better pings than that;)

AR

join:2000-09-21
Toronto, ON

AR to Tex Longhorn

to Tex Longhorn

Do you get 100ms on all servers? Try MOHAA servers near your physical location.

You could ask more about MOHAA in the gaming forums.

login name2
Premium Member
join:2000-08-11

login name2 to Tex Longhorn

Premium Member

to Tex Longhorn
Its not horrible, but that just means you'll be at a disadvantage over players with pings in the low 20's and 30's.

cable usually has faster speeds but higher pings
dsl usually has lower speeds, but lower pings.

Homunculus
Pipsquack
Premium Member
join:2000-12-14
Uranus

Homunculus to Tex Longhorn

Premium Member

to Tex Longhorn
Actually, the higher your ping, the harder it is for the enemy to kill u...

Abit667
join:2001-09-09
Jamison, PA

Abit667

Member

Yeah maybe when your ping is 2000

100-150 is like the worst though cause it feels like your lagging but its not really bad, I find it harder to play with 100-150 pings then when I get 200-300 like on 56k or something.

I normally get 20-60 pings depending on the server when I play games.

cailyoung
join:2003-06-30
Australia

cailyoung to Homunculus

Member

to Homunculus
said by Homunculus:
Actually, the higher your ping, the harder it is for the enemy to kill u...

Whilst this was true for Quake (1), advances in motion prediction and a shift from client-side to server-side movement tracking with game netcode has removed the impact of other player's ping on your ability to kill them. (Unless the high-ping player is also the server)

Cail

leXicon5
Pelosi, SHUT YOUR Fing Pie Hole
Premium Member
join:2000-12-27
Saint Louis, MO

leXicon5 to Homunculus

Premium Member

to Homunculus
said by Homunculus:
Actually, the higher your ping, the harder it is for the enemy to kill u...

Ummm....no...it means you are dead and haven't fallen yet...
when I first started with the FPS games...I was dumb enough to go on-line with a buddy who was hosting the game on his server...me and 4 or 5 other guys I work with....we were being killed by people who had not even spawned yet....well...that we could see. Once we got on a server that everyone had about the same ping times....different story...

Tex Longhorn
45-35
MVM
join:2001-01-05
Luckenbach

Tex Longhorn

MVM

I have noticed that. I have fair fights with some people. When it comes to the host, I get one burst with my sub machine gun and than I'm dead.

Homunculus
Pipsquack
Premium Member
join:2000-12-14
Uranus

Homunculus to cailyoung

Premium Member

to cailyoung
said by cailyoung:
said by Homunculus:
Actually, the higher your ping, the harder it is for the enemy to kill u...

Whilst this was true for Quake (1), advances in motion prediction and a shift from client-side to server-side movement tracking with game netcode has removed the impact of other player's ping on your ability to kill them. (Unless the high-ping player is also the server)

Cail

Maybe it's because I am still playing Red Faction online... lol When someone comes in with a high ping (200+), they warp all over and it's near impossible to kill them.

cailyoung
join:2003-06-30
Australia

cailyoung

Member

said by Homunculus:
Maybe it's because I am still playing Red Faction online... lol
Ah, indeed. Totally-destructible environment is cool, but they were smoking something good when they wrote the netcode for RF.

Cail