  jdmurray Premium join:2001-03-02 Huntington Beach, CA clubs: | reply to Morac Re: The other two?
It's not just how much bandwidth a network games uses. It's also how many people are playing the game at any one time. |
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  AthlGrond Premium,MVM join:2002-04-25 Aurora, CO
·Comcast
| said by jdmurray : It's not just how much bandwidth a network games uses. It's also how many people are playing the game at any one time.
Huh?
Isn't it a fraction of total bandwidth usage, not a fraction of internet users?
As I see it the number of people is not really important, it's how much bandwidth they are using in total that is important. |
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  jdmurray Premium join:2001-03-02 Huntington Beach, CA clubs:
·DSL EXTREME
| said by AthlGrond : As I see it the number of people is not really important, it's how much bandwidth they are using in total that is important.
Each user playing a specific game will eat up a certain amount of bandwidth. The formula for the total amount of bandwidth used by a specific game would be:
BandwithUsedByASingleGamingClient * NumberOfActiveGamingClients
The number of people playing (i.e. active gaming clients) is very important. |
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 unliterate
join:2002-12-23 Arlington, VA
| that formula isnt always going to work. for some games, the more clients in the game the more bandwidth each individual client uses. and btw ive seen ut2k4 onslaught take up to 15k/s download (checked through the games netstat console command) which couldnt be played on dialup. |
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  jdmurray Premium join:2001-03-02 Huntington Beach, CA clubs:
·DSL EXTREME
| To account for this increased usage of bandwidth you would simply multiply by an additional factor based on the total number of gaming clients attached to a server.
This isn't rocket science, people. Network traffic usage is quantifiable and bandwidth usage can be accurately predicted, even with scenarios that have many variables. |
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  AthlGrond Premium,MVM join:2002-04-25 Aurora, CO | Can't we just go by the total bandwidth usage?
I know you want to make a formula and all, but it seems rather pointless...
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