  djrobx
join:2000-05-31 Valencia, CA
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quote: Finally, playing games with high definition graphics requires a system with loads of RAM and costly high-end graphics chips, both of which make it prohibitively expensive for most consumers.
Translation: The revolution will have a small amount of RAM and a mediocre graphics chip.
And I'm disgusted by their comments about high costs of developing high definition games. Game makers have been designing multi-resolution PC games for decades. When everything is 3D-rendered, scaling is not a big issue.
-- Rob -- \\ROB - a part of the SCB local network |
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 DarkSorcerer Premium join:2004-06-15 Belleview, FL
| You don't need a sweet graphics card to make an awesome game, there are some games that had only mediocre graphics but are considered the best games of all time. Most people think FF7 is better then any of the current FF games, and they have kick @$$ graphics, Why Count nintendo out just cuz you can't see your pimples in the reflection? Sides, Resident Evil LOOKED SWEET on the rebuilt egine for GC so you know that Its gonna at least be sweet for the REV.
As far as The other guys comments about the 360, yeah they really made perfect dark better. NOT. Perfect dark for n64 still kicks its ass. I ownj all 3 systems GC still has the most replay value for its games. Metroid Zelda and Such |
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  badtrip East Bay Premium join:2004-03-20 Albany, CA | reply to djrobx My brain is going to explode. You have one pro Nintendo and one con Nintendo post right next to each other:D |
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  ssj4android Redefining Reality
join:2002-04-14 Wyoming, MI | reply to djrobx Gamecube was cheap, and was about as good as that generation's other consoles. Why are they making the Revolution so weak? |
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  AuraReturn Premium join:2003-08-18 San Francisco, CA clubs:
| reply to djrobx said by djrobx : quote: Finally, playing games with high definition graphics requires a system with loads of RAM and costly high-end graphics chips, both of which make it prohibitively expensive for most consumers.
Translation: The revolution will have a small amount of RAM and a mediocre graphics chip. And I'm disgusted by their comments about high costs of developing high definition games. Game makers have been designing multi-resolution PC games for decades. When everything is 3D-rendered, scaling is not a big issue. -- Rob PC is different. On a console, there is a standard resolution that you MUST follow if you wish to compete with other console games. You don't create a game that is 480P and upscale it to 720P. It won't look as nice and your product won't be as competitive.
Take the DS for example. There are probably twice as many games released on the DS than on the PSP. And the software lineup for the DS is much better than the PSP's. With the DS, developers don't have to worry about the budget or whatever because it doesn't take a lot of money to innovate.
Most Xbox 360 games cost $60. Smaller developers are disappearing because they just don't have the money to compete with EA or UBI or other giant developers/publishers. And we all know that small developers innovate more than giant developers. Monopolies such as EA play it safe. EA's upcoming lineup is 98% sequels. Would you like a gaming industry like that? Would you? Do you want to play the same games over and over again with better graphics, sound, and little bit of new gameplay?
New and innovative games are rare in this generation(PS2, Xbox, GCN). Imagine the next generation. Companies don't have the financial security to innovate. You'll just get your same Madden every year.
It's really sad that the gaming industry is moving toward that fate. If Nintendo is out, I think the industry would collapse. |
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 teddy
join:2002-02-20 Kingston, ON
| said by AuraReturn :PC is different. On a console, there is a standard resolution that you MUST follow if you wish to compete with other console games. You don't create a game that is 480P and upscale it to 720P. It won't look as nice and your product won't be as competitive. It's not upscaling when something is rendered at a higher resolution. If I design a 3D model of Mario, that vector model can be rendered at any resolution. -- »www.chemicalfusion.net |
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  AuraReturn Premium join:2003-08-18 San Francisco, CA clubs:
| said by teddy :said by AuraReturn :PC is different. On a console, there is a standard resolution that you MUST follow if you wish to compete with other console games. You don't create a game that is 480P and upscale it to 720P. It won't look as nice and your product won't be as competitive. It's not upscaling when something is rendered at a higher resolution. If I design a 3D model of Mario, that vector model can be rendered at any resolution. Textures. A game designed for 480P will not look as good as a game designed for 720P. |
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 bradleym
join:2002-08-05 Dunfermline, IL | reply to DarkSorcerer FF7 only looks mediocre by today's graphical standards. It was considered pretty amazing back in its day! The gameplay and the story have stood the test of time. |
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  Necromosis
join:2003-02-09 Hamilton, OH
| reply to AuraReturn Most Xbox 360 games cost $60. Smaller developers are disappearing because they just don't have the money to compete with EA or UBI or other giant developers/publishers. And we all know that small developers innovate more than giant developers. Monopolies such as EA play it safe. EA's upcoming lineup is 98% sequels. Would you like a gaming industry like that? Would you? Do you want to play the same games over and over again with better graphics, sound, and little bit of new gameplay?
How are you to blame EA for that? What sequels has EA made that are basically the same exact game. You can't count sports games in there, becuase the roster changes, and most of the time, they add in a bunch of new features.
as for your "same game" bullshit, take a look at the mario party games, you nintendo-fanboy. How many mario party's are there? Six now? I don't even know. They all look exactly the same. Mario? The mario on gamecube today looks dead on the mario for nintendo 64.
get outta here. |
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  AuraReturn Premium join:2003-08-18 San Francisco, CA clubs:
| said by Necromosis :Most Xbox 360 games cost $60. Smaller developers are disappearing because they just don't have the money to compete with EA or UBI or other giant developers/publishers. And we all know that small developers innovate more than giant developers. Monopolies such as EA play it safe. EA's upcoming lineup is 98% sequels. Would you like a gaming industry like that? Would you? Do you want to play the same games over and over again with better graphics, sound, and little bit of new gameplay?
How are you to blame EA for that? What sequels has EA made that are basically the same exact game. You can't count sports games in there, becuase the roster changes, and most of the time, they add in a bunch of new features. as for your "same game" bullshit, take a look at the mario party games, you nintendo-fanboy. How many mario party's are there? Six now? I don't even know. They all look exactly the same. Mario? The mario on gamecube today looks dead on the mario for nintendo 64. get outta here. I am not blaming EA. Face it dude. In fact, besides movie tittles EA create, 100% of their upcoming games are sequels. 100% dude. New features? Without competition from Sega and 2k Games, the new Madden for Xbox 360 is fucking shit. What new features? Besides better graphics....
I am no Nintendo fanboy. I own all three consoles and I just got a highend computer that I built. Mario and Zelda games are legendary franchises. Flops of players want sequels.
Tell me how Mario 64 is the same as Super Mario Sunshine? Tell me how Ocarina of Time is the same as Wind Waker. Nintendo does make a lot of sequels but they also create many new fun games. The most recent is Nintendogs.
If you want to play the same games again, fine. If you don't care that small developers are disappearing, fine. But you cannot bash me because you don't like Nintendo. |
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