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Confusing »
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StumpMan
Premium
join:2001-07-26
Clinton, NC
Clue Truck coming down the road...

Information age, meet AT&T.. AT&T, meet the information age.

Connection speeds have been getting faster and faster for a long time now. More cars on the road? Add more lanes.


dodgetech2

join:2002-01-01
Gouldsboro, PA
LOL...

backness

join:2005-07-08
K2P OW2
reply to StumpMan
a while ago i heard a stroy on the radio about how the highway system is bound to fail because everytime they add roads they are filled by traffic(in metropolitain areas). So in effect, i don't think that there is an easy solution to this problem.

Nuts

join:2006-04-27
Forest, OH
reply to StumpMan
Remember, ATT laughed at the internet when it was first developed by DARPA.


GOLFnSUN
Enjoy the sun
Premium
join:2002-03-03
Avalon, NJ
·Sprint Mobile Broa..
·Comcast

 reply to StumpMan
said by StumpMan See Profile :

Information age, meet AT&T.. AT&T, meet the information age.

Connection speeds have been getting faster and faster for a long time now. More cars on the road? Add more lanes.
And as some posters here are always claiming, lighting up dark fiber doesn't cost anything. So AT&T is just being evil for not doing that.

But it does cost something to light up more bandwidth, and AT&T will just have to raise their rates to all the providers that use their backbone. And those providers will have to either raise rates or throttle bandwidth use by blocking all the illegal P2P copyright infringers sucking up bandwidth.
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MASantangelo
Premium
join:2004-07-19
Pittstown, NJ

reply to StumpMan
I agree with the analogy but a bad thought comes from it...

When the government decides to add more roads, how do they fund it? A boost in revenue through taxes, making us pay for them.

AT&T will try the same thing as every corporation will do - charge more to increase profit, use that profit to build, then maintain the higher charges and call it maintenance fees while pocketing the already good profits.

Sweet for them.
--
Don't Let Them Take Your Rights!


tsu9

join:2001-08-17
Wheeling, IL

reply to GOLFnSUN
Honestly, I'm not sure they'd have to raise rates. More people using the networks means more subscribers, means more profit. Given that most customers aren't the oft-quoted 5% "hogging it all", they are effectively pure profit which should be able to offset any such "light up" cost would incur.

If not, then obviously they'll have to raise rates, however. But, that's business as usual.
--
"You do not secure the liberty of our country and value of our democracy by undermining them, that's the road to hell." - Lord Phillips of Sudbury.

RayW
Premium
join:2001-09-01
Layton, UT
clubs:
But the article was not talking about new subscribers, it was talking about new data types like video and multimedia that eat up a tremendous amount resources not used before.
--
I am not lost, I find myself every time.


tsu9

join:2001-08-17
Wheeling, IL

True, but the new subs are, nonetheless, still coming in.

Either way, the use is due to progress (for all), rather than a specific scapegoatted minority. Cost of business and all that.
--
"You do not secure the liberty of our country and value of our democracy by undermining them, that's the road to hell." - Lord Phillips of Sudbury.


scrummie02
Bentley

join:2004-04-16
Arlington, VA

reply to GOLFnSUN
Agreed, altough I don't think p2p is sucking up the bandwidth. On-line gaming is a huge bandwidth hog. I am not saying throttle that (I play BF2, DoD: source, Counterstrike Source and Enemy Territory all the time). But I find it hard to believe p2p is behind that. I download TV shows I miss via bit-torrent and haven't had issues. My wife trying to surf the internet while I blast another n00b into oblivion on BF2 is a different story....
--
Liberalism is a religion, behind which liberals hide and expect that their political correctness gives them immunity from criticism.


ropeguru
Premium
join:2001-01-25
Bridgeport, WV
clubs:
·VOIPo

said by scrummie02 See Profile :

Agreed, altough I don't think p2p is sucking up the bandwidth. On-line gaming is a huge bandwidth hog.
And take away all the Pr0n and binary newsgroups, and bandwidth usage will also drop. Newsgroups were never originally designed for binary downloads. Someone decided to take a good thing and bastardize it for their purposes.
--
FWD#: 223611

ke4pym

join:2004-07-24
Charlotte, NC
·Verizon BroadbandA..
·Packet8
·RoadRunner Cable

reply to StumpMan
said by StumpMan See Profile :

More cars on the road? Add more lanes.
Unless you live in Charlotte, NC where "we just can't keep adding lanes" is the mantra. "Everyone must use public transit".

Maybe we can get these smart folks here to help the deathstar cope.


tsu9

join:2001-08-17
Wheeling, IL

reply to scrummie02
Gaming more than likely doesn't account for as much as P@P traffic. You should see how much you suck down during an average gaming session for an example.

Most games are still built to be run on slower 'net connections, so that means using as little traffic as possible (in the neighborhood of a 256 line, tops).
--
"You do not secure the liberty of our country and value of our democracy by undermining them, that's the road to hell." - Lord Phillips of Sudbury.

RayW
Premium
join:2001-09-01
Layton, UT
clubs:
reply to tsu9
Was not AT&T the one that said if you want to serve his customers, you will have to pay extra? Or was that another telco?
--
I am not lost, I find myself every time.


Jerm

join:2000-04-10
Richland, WA

reply to scrummie02
said by scrummie02 See Profile :

Agreed, altough I don't think p2p is sucking up the bandwidth. On-line gaming is a huge bandwidth hog.
Hahaha, you made me spit coke on my keyboard.

WRONG. Online games take up VERY LITTLE bandwidth. We're talking the most bandwidth intensive games run 1/10th of a mbit on average. (FPS type, ie BF2)

Common misconception.


Matt
Gone playing Dragon Age Origins
Premium
join:2003-07-20
Jamestown, NC
·North State Commun..


1 edit
reply to RayW
said by RayW See Profile :

Was not AT&T the one that said if you want to serve his customers, you will have to pay extra? Or was that another telco?
So AT&T wants to be paid for the following:

1) The DSL users who pay AT&T.
2) The Data Center or Content Provider who buys OC-VeryFast from AT&T.
3) The Content Provider who pays AT&T for prioritization to the DSL customer.
4) The people AT&T has peering agreements with because more data is moving across their network.

Wow. I wish mine were that big.


Matt
Gone playing Dragon Age Origins
Premium
join:2003-07-20
Jamestown, NC
reply to Jerm
WoW uses about .5KB/sec, or ~4Kbps in and out.

fiberguy
My views are my own.
Premium
join:2005-05-20

reply to tsu9
said by tsu9 See Profile :

Gaming more than likely doesn't account for as much as P@P traffic.
Really? You know how many gamers are on line right? Take Guild Wars alone... there was a patch the other day that was 350mb. Times that by the thousands and thousands of people that had to download the patch.

When you speak of gamers, there's more to it than just playing the game itself. To play the actual game, no, not alot of BW is used. Hell, a 56k modem is fine for alot of typical play... patches!! lots of data travels as people log in and have to update.

Basically, what I am getting at is don't forget that.

But... people talk lie p2p is a bad thing. NOT ALL of the p2p is bad traffic. Illegal file trading? Sure.. but if you want to be picky and technical about it, email is p2p traffic as well... people email files all the time.. so it goes through an SMTP and POP server to do it.. take a 5mb file, it's actually 10mb by the time it's transferred.

They really need to stop 'controlling' what's used on the internet. It's going to get used period! That's why people bought "internet ACCESS".... they need to increase capacity.. and, at the same time, they need to increase the price.

Oddly enough, maybe they need to put the price of DSL back to where it should be, stop discounting the hell out of it to $12 and $19 and stop bitching that they need more money.

What phone has done is undercut the price of DSL to take customers away from cable and in order to maintain their bidget they want to go after the providers. Pretty cool if you ask me. Undercut cable modem costs, gain customers, charge the 3rd party providers more and price them out of the business so they can push their OWN crap on to those $14 DSL customers they got. Pretty AOL of them if you ask me!

Raise the price of DSL back to where it should/needs to be and upgrade the damn networks already.
--
"Wipe out the national deficit over night... Tax the stupid!" - about 50 gMail invites available. PM if you'd like one.

fiberguy
My views are my own.
Premium
join:2005-05-20

reply to Jerm
said by Jerm See Profile :

said by scrummie02 See Profile :

Agreed, altough I don't think p2p is sucking up the bandwidth. On-line gaming is a huge bandwidth hog.
Hahaha, you made me spit coke on my keyboard.

WRONG. Online games take up VERY LITTLE bandwidth. We're talking the most bandwidth intensive games run 1/10th of a mbit on average. (FPS type, ie BF2)

Common misconception.
See my post above and remember that the next time a million users are downlaoding the 100+ mb patches, ok?
--
"Wipe out the national deficit over night... Tax the stupid!" - about 50 gMail invites available. PM if you'd like one.

pcnetworx1

join:2005-09-21
Bethel Park, PA
reply to Matt
No you don't. If you had ATT's, you couldn't walk!
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