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Forums » Tech and Talk » Computer Games and Clans » World of Warcraft » Goods and bads about populated servers?
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AstaLaVista4
Premium
join:2004-05-06
Mchenry, IL

Goods and bads about populated servers?

I got this game a couple weeks ago and I started a couple guys on some servers that I just picked randomly. Well I want PVP so I picked one of the more populated ones, blackwing lair, and I currently have a 19 undead rogue. Well, I'm just wondering would it be better to play in a new server so that as you get to a higher level you will be ahead of everyone as the sever begins to grow? Or would it be more fun to just keep playing on this populated one?
--
No lights No signs I'm at a loss for words
Victory

join:2005-11-11
Pawcatuck, CT

Re: Goods and bads about populated servers?

My thoughts....
On an old server you have a tougher time selling stuff like armor for gold cause so many players have epic gear. Of course players want weeds and shards for rep reward gear.
An old server is nice for newbies cause a lot of players have been there, done that and can give you lots of good advice.
Depending if you can get into a good guild on an old server until members have played with you and got to know you.
On a new server meet players your level, play with them and perhaps start a guild with them.
I play on Graymane and was lucky enough to be excepted into CX so all worked out well for me.

Omega
Displaced Ohioan
Premium
join:2002-07-30
Cheyenne, WY
clubs:
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Old Servers - Much of the population is level 60. The economy is older, established and most likely inflated. A majority of the people leveling around you are alts. This is good because it makes running instances easier. But you still encounter stupid people. It is both easier and harder to quest. Easier because no one else is killing the mobs around you, so you don't have to wait on respawns. Harder because you have less people to group up with. Older servers seem to have a high-medium population. Also, if you choose to raid, getting into an end-game guild is hard because of established better geared people.

New Servers - Much of the population is leveling. The economy is brand new, so it is easier to sell low level stuff. A majority of people running around are new, some are older players who re rolled on a new server. A lot of people to quest with, but sometimes too many. Getting into an end-game guild is easier, but then you have to gear up and wipe on MC. I've noticed a higher population on new servers. Queue times suck, plain and simple. I also have an UD priest on BWL...sometimes I have the queue.
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CT Profile 60 NE Hunter
sevraider

join:2005-09-14
Carlsbad, CA

Re: Goods and bads about populated servers?

Play on a new server. It helps to start out fresh with new players jsut starting.. Or players that transfer over for a fresh start.

AstaLaVista4
Premium
join:2004-05-06
Mchenry, IL
Ah thanks for the info guys =). I'm gonna start a new guy on a new server to try and be a "higher" level guy sometime* haha in the server.. Thanks again
--
No lights No signs I'm at a loss for words

Omega
Displaced Ohioan
Premium
join:2002-07-30
Cheyenne, WY
clubs:

Re: Goods and bads about populated servers?

BWL is a new server...the top guilds havent even downed Nef yet. The AQ gates are still closed.

AstaLaVista4
Premium
join:2004-05-06
Mchenry, IL


1 edit

Re: Goods and bads about populated servers?

said by Omega See Profile :

BWL is a new server...the top guilds havent even downed Nef yet. The AQ gates are still closed.
Ah I meant not heavily populated too..

-I don't see how it can be new either there's 70 pages of level 60's? I'm not all of them transferred? Maybe they did?--
No lights No signs I'm at a loss for words

Omega
Displaced Ohioan
Premium
join:2002-07-30
Cheyenne, WY
clubs:

Re: Goods and bads about populated servers?

It opened June 27, 2006. So it isn't new new, but still relatively new.
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