 Jon_HansonMountain Dew RulesPremium join:2001-07-09 Gilbert, AZ | reply to justin
Re: WoW for complete MMORPG beginners I just started in World of Warcraft myself (tempted by the free trial and signed up as a paying subscriber). I've been learning as I go (I'm a level 12 or 13 human mage) but have a couple of questions that I haven't seen brought up (I need to add this forum to my favorites):
I've been hanging out in the Stormwind territory and Westfall doing all the quests I can. My Stormwind reputation is now "honored." What does a character's reputation influence in the game itself?
Does it cost me anything to abandon a quest?
I've seen some Horde raids and other times I've just seen Horde characters wandering around not attacking Alliance members (at least they didn't attack me when I was close to them).
One thing I learned was that when you select a creature if its name is yellow it won't attack you if it sees you (unless you attack first), if its name is red then it will attack if it sees you.
I've been asked several times to join a guild. I've just declined every time not knowing what that entails. Is it more of a comraderie thing or does it entail specific duties (like playing at certain times for certain amounts of time)? |
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 SixOfNineBrake In A Ladylike Manner.Premium join:2001-08-30 Sterling, VA 1 edit | said by Jon_Hanson:My Stormwind reputation is now "honored." What does a character's reputation influence in the game itself? First, honored reputation qualifies you for a 10% discount on anything purchased from that particular faction.
Certain reputation levels will also allow you to acquire weapons, armor, and recipes/plans/patterns/etc. for primary skills.
Edit: Wowwiki Reputation Guide
said by Jon_Hanson:Does it cost me anything to abandon a quest? Nope, and you can pick it back up later.
said by Jon_Hanson:I've been asked several times to join a guild. I've just declined every time not knowing what that entails. Is it more of a comraderie thing or does it entail specific duties (like playing at certain times for certain amounts of time)? Depends on the guild. That's the first thing to learn about a guild. Good for you for not joining a guild blindly. Group with and get to know players in a guild that you might consider joining.
Good luck. -- Verizon DSL |
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 kc0bbq join:2001-03-22 Cottage Grove, MN | reply to Jon_Hanson said by Jon_Hanson:I've been hanging out in the Stormwind territory and Westfall doing all the quests I can. My Stormwind reputation is now "honored." What does a character's reputation influence in the game itself? Does it cost me anything to abandon a quest? I've seen some Horde raids and other times I've just seen Horde characters wandering around not attacking Alliance members (at least they didn't attack me when I was close to them). One thing I learned was that when you select a creature if its name is yellow it won't attack you if it sees you (unless you attack first), if its name is red then it will attack if it sees you. I've been asked several times to join a guild. I've just declined every time not knowing what that entails. Is it more of a comraderie thing or does it entail specific duties (like playing at certain times for certain amounts of time)? Faction rep (Ironforge, Gnomergeran Exiles, etc., for Alliance) gives you a 10% discount on purchases at their vendors. Exhalted gives you the chance to buy that group's mounts. Without Exhalted you only can purchase your own group's mount.
It costs nothing to abandon a quest. You can get it again later if you want, but if you are too high a level the ! will be gone, so it might be a pain to find.
If you're not on a PvP server the other side might just be trying to grind, there's no obligation to attack. If you're on a PvE server, they might just not want to fight other players. If you don't have a faction icon by your portrait PvP isn't turned on and you can't be targeted. Even on a PvP server if you are in an area wholly controlled by your side (uncontested, lowbie areas like Elwynn Forest or Westfall) you are not attackable unless you want to be.
Don't join a guild yet unless you really want to. Wait until you find one you like, has rules you like, is as casual or hardcore as you want to play. I helped people by signing guild charters, but didn't really join a guild until I had a character in the mid 50s. On top of that, I played horde and this was an alliance guild, so I started with a fresh character. Once I hit the mid 20s in level I started getting a lot of help from their crafters, or in farming materials so they could make gear. They are pretty casual, nothing is mandatory. It's a family oriented guild (lots of parents in it) so it has to be. As I get to know the other members more I become more and more thankful to be in it.
Some guilds are extremely hardcore. One called Six Feet Deep's guildmaster threatened to kick out anyone who did anything other than grind in instance dungeons until they hit 70 in the new expansion content. No quests, no exploration, nothing. It's idiocy to me.
Best advice I can give is to learn to play your character. If it's frustrating (I can't play a mage to save my life), try another. I've learned hunters are my thing, and druids are a close second. If you are playing and need help with a quest, ask someone around you. If you find a cool guildie, ask about their guild. Add good people to your friends list and whisper them if they are not obviously busy (in a dungeon or whatever, their general location will be on your friends list) to see if they want to quest with you or hit a instance dungeon. If you are at the intended level for a dungeon the closer you get to the 5 person limit the better.
On a similar note, don't be afraid to ignore idiots. /ignore can improve your game session immensely. |
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 Jon_HansonMountain Dew RulesPremium join:2001-07-09 Gilbert, AZ | I think I stumbled on a Horde raid once that a bunch of people were fighting. I didn't get in close because these were level 30 characters so I wouldn't last long anyway, so I stood back and launched spells at them. As a result I guess I'm "tagged" because I get the little shield by my name when any Horde show up and I'm probably fair game. That's why I was surprised that the two Horde characters I saw by the Jangolode Mine one day didn't try to attack me. I guess they weren't interested. They were actually fighting the Defias Looters that hung around the mine.
Playing a mage is kind of challenging. I've always been partial to mages through all of the role-playing games, I'm not sure why. It's just the character class I gravitate towards. |
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 Clipper join:2002-05-23 Stoney Creek, ON | What your describing is your PvP flag. That little shield indicates your flagged for PvP, meaning you can be attacked at anytime.
How to turn the flag on:
-Type /pvp in your chat window. -Attack a flagged member of the opposing faction. -Cast a beneficial spell on a flagged member of your own faction. -Enter a battleground (You'll learn of these as you level up) -On a PvP server, If you are in Contested or the opposition territory, your flag will go on automatically. When you enter a territory, it will tell you on screen what type of territory it is. There's 3 types of territories: Alliance controlled, Horde controlled, and Contested. Horde or Alliance controlled territories are Low level zones, typically level 1-18 or so. |
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 | also if you right click on a PvP in PvE mode you will be fair game too.... can be bad if you just wanna inspect them and you click the wrong button... and they are lvl 58 and you are 24.....  |
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 dongyrnProfessional Geek join:2003-07-14 Martinsburg, WV | reply to Jon_Hanson Just to clarify though, if you're flagged for PvP either via attacking a flagged member of the opposing faction, or casting a beneficial spell on a flagged member of your own faction, the PvP flag is temporary and will wear of (not sure about the length of time). So, that's why the good Horde folk did not attack you, your PvP flag had gone away. -- No matter where you go, there you are.
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