 Mustang Premium join:2005-06-27 Fort Lauderdale, FL
| reply to doom3anon Re: Doom 3
I found installing DOOM 3 on Vista hit or miss with a) getting it to run and b) having the resolution choice stick.
While running it XP the workaround of amending the bat file worked, but not in Vista. In my last install the game seemed to work fine, so as someone recommended above, un-install and clean install might be the easiest solution. |
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 Kearnstd Elf Wizard Premium join:2002-01-22 Mullica Hill, NJ
| reply to Steimes im sure if we are still using Windows then it will be using 1/4 of it just for the OS.... and since HDs are always bigger then available ram... the standard install will require 5-6 Petabytes of available HD space... -- [65 Arcanist]Filan(High Elf) Zone: Broadband Reports |
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  Steimes I make internets Premium join:2002-01-08 Belle Vernon, PA
·Verizon Online DSL
| reply to ironweasel said by ironweasel :1.42 Petabytes (or 1456 Terabytes or 1490948 Gigabytes). You could run hundreds of instances of every application known to man simultaneously with the much RAM. Careful in 20 years someone will find that statement and laugh at you!
 -- Making procrastination an art form since Pluto was still a planet. |
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  Quentin Friendly Wolf Premium join:2001-09-12 AB, Canada clubs: | reply to ironweasel He must be running it on a array of all the supercomputers in the world.  |
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  ironweasel Weezy
join:2000-09-13 Belen, NM
| reply to GeorgeCr 1.42 Petabytes (or 1456 Terabytes or 1490948 Gigabytes).
You could run hundreds of instances of every application known to man simultaneously with the much RAM.  -- Off the hillbilly hook - Off the redneck chain. Join the rebel revolution - It's a runaway train. |
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 brianiscool
join:2000-08-16 Miami, FL | reply to doom3anon I would suggest uninstalled and reinstalling the application. |
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 Metatron2008
join:2008-09-02 Stockbridge, GA | reply to totamak I've run Doom 3 since I had Vista. No issues with UAC, and I don't give Doom 3 any extra permissions. |
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  GeorgeCr Funny it worked last time Premium join:2003-07-18 Sheffield,UK clubs: 
·BlueYonder Interne..
| reply to doom3anon quote: 1526730752 MB System Memory
Wow! That's a lot of memory.  |
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  totamak And they call me nuts?
join:2000-10-24 Los Angeles, CA
·DSL EXTREME
| reply to doom3anon It's been a while since I have played Doom3, but I remembered that Doom3 build 1.1-1.3 requires write access to it's own folder \Program Files (x86)\Doom 3\ which a normal user or an admin with UAC enabled (but not elevated) couldn't access. If you can write in the game's own folder, the game will run fine.
Solution for that is to run Windows Explorer as administrator, right click on the Doom 3 folder, select Properties, select Security tab, under Group or user names: pick Users, go to Permissions for User (or specific user) and check under Allow column Modify (Write will also be selected simultaneously), click apply, exit. That way data can be written into the game folder from any user who plays the game. |
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  doom3anon
@optonline.net
| The game starts wierd in some sort of a frame , and it seems to be in 640 480 res.,
and then it gives an error DOOM 1.3.1302 win-x86 May 12 2005 10:40:52 2261 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT 1526730752 MB System Memory 1024 MB Video Memory Winsock Initialized Found interface: {80331EE3-3FB8-4E88-B5BF-AED7BE3E481A} Realtek RTL8168C(P)/8111C(P) Family PCI-E Gigabit Ethernet NIC (NDIS 6.0) - 0.0.0.0 NULL netmask - skipped Found interface: {15F73074-9882-47B7-B441-1BCE5ECDA01F} Intel(R) WiFi Link 5100 AGN - 192.168.2.11/255.255.255.0 192.168.2.20/255.255.255.0 Sys_InitNetworking: adding loopback interface doom using MMX & SSE & SSE2 & SSE3 for SIMD processing enabled Flush-To-Zero mode enabled Denormals-Are-Zero mode ------ Initializing File System ------ Loaded pk4 C:\Program Files (x86)\Doom 3\base\game00.pk4 with checksum 0x29cdb978 Loaded pk4 C:\Program Files (x86)\Doom 3\base\game01.pk4 with checksum 0xe9d5adcf Loaded pk4 C:\Program Files (x86)\Doom 3\base\game02.pk4 with checksum 0x80401dd2 Loaded pk4 C:\Program Files (x86)\Doom 3\base\game03.pk4 with checksum 0x351c23e8 Loaded pk4 C:\Program Files (x86)\Doom 3\base\pak000.pk4 with checksum 0x28d208f1 Loaded pk4 C:\Program Files (x86)\Doom 3\base\pak001.pk4 with checksum 0x40244be0 Loaded pk4 C:\Program Files (x86)\Doom 3\base\pak002.pk4 with checksum 0xc51ecdcd Loaded pk4 C:\Program Files (x86)\Doom 3\base\pak003.pk4 with checksum 0xcd79d028 Loaded pk4 C:\Program Files (x86)\Doom 3\base\pak004.pk4 with checksum 0x765e4f8b Loaded pk4 C:\Program Files (x86)\Doom 3\base\pak005.pk4 with checksum 0x8ffc3621 Loaded pk4 C:\Program Files (x86)\Doom 3\base\pak006.pk4 with checksum 0x95b65ab Loaded pk4 C:\Program Files (x86)\Doom 3\base\pak007.pk4 with checksum 0x666bdb3c Current search path: C:\Program Files (x86)\Doom 3/base C:\Program Files (x86)\Doom 3\base\pak007.pk4 (38 files) C:\Program Files (x86)\Doom 3\base\pak006.pk4 (48 files) C:\Program Files (x86)\Doom 3\base\pak005.pk4 (63 files) C:\Program Files (x86)\Doom 3\base\pak004.pk4 (5137 files) C:\Program Files (x86)\Doom 3\base\pak003.pk4 (4676 files) C:\Program Files (x86)\Doom 3\base\pak002.pk4 (6120 files) C:\Program Files (x86)\Doom 3\base\pak001.pk4 (8972 files) C:\Program Files (x86)\Doom 3\base\pak000.pk4 (2698 files) C:\Program Files (x86)\Doom 3\base\game03.pk4 (2 files) C:\Program Files (x86)\Doom 3\base\game02.pk4 (2 files) C:\Program Files (x86)\Doom 3\base\game01.pk4 (2 files) C:\Program Files (x86)\Doom 3\base\game00.pk4 (2 files) game DLL: 0x0 in pak: 0x0 Addon pk4s: file system initialized. -------------------------------------- ----- Initializing Decls ----- ------------------------------ ------- Initializing renderSystem -------- using ARB renderSystem renderSystem initialized. -------------------------------------- 5206 strings read from strings/english.lang Couldn't open journal files execing editor.cfg execing default.cfg couldn't exec DoomConfig.cfg couldn't exec autoexec.cfg 5206 strings read from strings/english.lang ----- Initializing Sound System ------ sound system initialized. -------------------------------------- ----- R_InitOpenGL ----- Initializing OpenGL subsystem ...registered window class ...registered fake window class ...initializing QGL ...calling LoadLibrary( 'opengl32' ): succeeded Couldn't find proc address for: wglGetExtensionsStringARB Couldn't find proc address for: wglSwapIntervalEXT Couldn't find proc address for: wglGetPixelFormatAttribivARB Couldn't find proc address for: wglGetPixelFormatAttribfvARB Couldn't find proc address for: wglChoosePixelFormatARB Couldn't find proc address for: wglCreatePbufferARB Couldn't find proc address for: wglGetPbufferDCARB Couldn't find proc address for: wglReleasePbufferDCARB Couldn't find proc address for: wglDestroyPbufferARB Couldn't find proc address for: wglQueryPbufferARB Couldn't find proc address for: wglBindTexImageARB Couldn't find proc address for: wglReleaseTexImageARB Couldn't find proc address for: wglSetPbufferAttribARB ...calling CDS: ok ...created window @ 0,0 (640x480) Initializing OpenGL driver ...getting DC: succeeded ...PIXELFORMAT 10 selected ...creating GL context: succeeded ...making context current: succeeded
------- Input Initialization ------- Initializing DirectInput... mouse: DirectInput initialized. keyboard: DirectInput initialized. ------------------------------------ sound: STEREO ...using GL_ARB_multitexture ...using GL_ARB_texture_env_combine ...using GL_ARB_texture_cube_map ...using GL_ARB_texture_env_dot3 ...using GL_ARB_texture_env_add ...using GL_ARB_texture_non_power_of_two ...using GL_ARB_texture_compression ...using GL_EXT_texture_compression_s3tc ...using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 ...using GL_1.4_texture_lod_bias X..GL_EXT_shared_texture_palette not found ...using GL_EXT_texture3D ...using GL_EXT_stencil_wrap ...using GL_NV_register_combiners ...using GL_EXT_stencil_two_side X..GL_ATI_fragment_shader not found X..GL_ATI_text_fragment_shader not found ...using GL_ARB_vertex_buffer_object ...using GL_ARB_vertex_program ...using GL_ARB_fragment_program ...using EXT_depth_bounds_test ---------- R_NV20_Init ---------- --------------------------------- ----------- R200_Init ----------- Not available. ---------- R_ARB2_Init ---------- Available. --------------------------------- ----- R_ReloadARBPrograms ----- glprogs/test.vfp glprogs/test.vfp glprogs/interaction.vfp glprogs/interaction.vfp glprogs/bumpyEnvironment.vfp glprogs/bumpyEnvironment.vfp glprogs/ambientLight.vfp glprogs/ambientLight.vfp glprogs/shadow.vp glprogs/R200_interaction.vp glprogs/nv20_bumpAndLight.vp glprogs/nv20_diffuseColor.vp glprogs/nv20_specularColor.vp glprogs/nv20_diffuseAndSpecularColor.vp glprogs/environment.vfp glprogs/environment.vfp glprogs/arbVP_glasswarp.txt: File not found glprogs/arbFP_glasswarp.txt: File not found ------------------------------- using ARB_vertex_buffer_object memory using ARB2 renderSystem found DLL in pak file: C:\Program Files (x86)\Doom 3\base\game03.pk4/gamex86.dll copy gamex86.dll to C:\Program Files (x86)\Doom 3\base\gamex86.dll could not create destination file ******************** ERROR: DLL extraction to fs_savepath failed
******************** Error during initialization Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...destroying window ...resetting display ...shutting down QGL ...unloading OpenGL DLL |
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