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« How much longer do you think a system like this play good?  
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Mustang
Premium
join:2005-06-27
Fort Lauderdale, FL

reply to doom3anon
Re: Doom 3

I found installing DOOM 3 on Vista hit or miss with a) getting it to run and b) having the resolution choice stick.

While running it XP the workaround of amending the bat file worked, but not in Vista. In my last install the game seemed to work fine, so as someone recommended above, un-install and clean install might be the easiest solution.

Kearnstd
Elf Wizard
Premium
join:2002-01-22
Mullica Hill, NJ

reply to Steimes
im sure if we are still using Windows then it will be using 1/4 of it just for the OS.... and since HDs are always bigger then available ram... the standard install will require 5-6 Petabytes of available HD space...
--
[65 Arcanist]Filan(High Elf) Zone: Broadband Reports


Steimes
I make internets
Premium
join:2002-01-08
Belle Vernon, PA
·Verizon Online DSL

reply to ironweasel
said by ironweasel See Profile :

said by GeorgeCr See Profile :

quote:
1526730752 MB System Memory

Wow! That's a lot of memory.
1.42 Petabytes (or 1456 Terabytes or 1490948 Gigabytes).

You could run hundreds of instances of every application known to man simultaneously with the much RAM.
Careful in 20 years someone will find that statement and laugh at you!


--
Making procrastination an art form since Pluto was still a planet.


Quentin
Friendly Wolf
Premium
join:2001-09-12
AB, Canada
clubs:
reply to ironweasel
He must be running it on a array of all the supercomputers in the world.


ironweasel
Weezy

join:2000-09-13
Belen, NM

reply to GeorgeCr
said by GeorgeCr See Profile :

quote:
1526730752 MB System Memory

Wow! That's a lot of memory.
1.42 Petabytes (or 1456 Terabytes or 1490948 Gigabytes).

You could run hundreds of instances of every application known to man simultaneously with the much RAM.
--
Off the hillbilly hook - Off the redneck chain.
Join the rebel revolution - It's a runaway train.

brianiscool

join:2000-08-16
Miami, FL
reply to doom3anon
I would suggest uninstalled and reinstalling the application.

Metatron2008

join:2008-09-02
Stockbridge, GA
reply to totamak
I've run Doom 3 since I had Vista. No issues with UAC, and I don't give Doom 3 any extra permissions.


GeorgeCr
Funny it worked last time
Premium
join:2003-07-18
Sheffield,UK
clubs:
·BlueYonder Interne..

reply to doom3anon
quote:
1526730752 MB System Memory

Wow! That's a lot of memory.


totamak
And they call me nuts?

join:2000-10-24
Los Angeles, CA
·DSL EXTREME

reply to doom3anon
It's been a while since I have played Doom3, but I remembered that Doom3 build 1.1-1.3 requires write access to it's own folder \Program Files (x86)\Doom 3\ which a normal user or an admin with UAC enabled (but not elevated) couldn't access. If you can write in the game's own folder, the game will run fine.

Solution for that is to run Windows Explorer as administrator, right click on the Doom 3 folder, select Properties, select Security tab, under Group or user names: pick Users, go to Permissions for User (or specific user) and check under Allow column Modify (Write will also be selected simultaneously), click apply, exit. That way data can be written into the game folder from any user who plays the game.


doom3anon

@optonline.net

Click for full size
The game starts wierd in some sort of a frame , and it seems to be in 640 480 res.,

and then it gives an error
DOOM 1.3.1302 win-x86 May 12 2005 10:40:52
2261 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT
1526730752 MB System Memory
1024 MB Video Memory
Winsock Initialized
Found interface: {80331EE3-3FB8-4E88-B5BF-AED7BE3E481A} Realtek RTL8168C(P)/8111C(P) Family PCI-E Gigabit Ethernet NIC (NDIS 6.0) - 0.0.0.0 NULL netmask - skipped
Found interface: {15F73074-9882-47B7-B441-1BCE5ECDA01F} Intel(R) WiFi Link 5100 AGN - 192.168.2.11/255.255.255.0
192.168.2.20/255.255.255.0
Sys_InitNetworking: adding loopback interface
doom using MMX & SSE & SSE2 & SSE3 for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
------ Initializing File System ------
Loaded pk4 C:\Program Files (x86)\Doom 3\base\game00.pk4 with checksum 0x29cdb978
Loaded pk4 C:\Program Files (x86)\Doom 3\base\game01.pk4 with checksum 0xe9d5adcf
Loaded pk4 C:\Program Files (x86)\Doom 3\base\game02.pk4 with checksum 0x80401dd2
Loaded pk4 C:\Program Files (x86)\Doom 3\base\game03.pk4 with checksum 0x351c23e8
Loaded pk4 C:\Program Files (x86)\Doom 3\base\pak000.pk4 with checksum 0x28d208f1
Loaded pk4 C:\Program Files (x86)\Doom 3\base\pak001.pk4 with checksum 0x40244be0
Loaded pk4 C:\Program Files (x86)\Doom 3\base\pak002.pk4 with checksum 0xc51ecdcd
Loaded pk4 C:\Program Files (x86)\Doom 3\base\pak003.pk4 with checksum 0xcd79d028
Loaded pk4 C:\Program Files (x86)\Doom 3\base\pak004.pk4 with checksum 0x765e4f8b
Loaded pk4 C:\Program Files (x86)\Doom 3\base\pak005.pk4 with checksum 0x8ffc3621
Loaded pk4 C:\Program Files (x86)\Doom 3\base\pak006.pk4 with checksum 0x95b65ab
Loaded pk4 C:\Program Files (x86)\Doom 3\base\pak007.pk4 with checksum 0x666bdb3c
Current search path:
C:\Program Files (x86)\Doom 3/base
C:\Program Files (x86)\Doom 3\base\pak007.pk4 (38 files)
C:\Program Files (x86)\Doom 3\base\pak006.pk4 (48 files)
C:\Program Files (x86)\Doom 3\base\pak005.pk4 (63 files)
C:\Program Files (x86)\Doom 3\base\pak004.pk4 (5137 files)
C:\Program Files (x86)\Doom 3\base\pak003.pk4 (4676 files)
C:\Program Files (x86)\Doom 3\base\pak002.pk4 (6120 files)
C:\Program Files (x86)\Doom 3\base\pak001.pk4 (8972 files)
C:\Program Files (x86)\Doom 3\base\pak000.pk4 (2698 files)
C:\Program Files (x86)\Doom 3\base\game03.pk4 (2 files)
C:\Program Files (x86)\Doom 3\base\game02.pk4 (2 files)
C:\Program Files (x86)\Doom 3\base\game01.pk4 (2 files)
C:\Program Files (x86)\Doom 3\base\game00.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
Addon pk4s:
file system initialized.
--------------------------------------
----- Initializing Decls -----
------------------------------
------- Initializing renderSystem --------
using ARB renderSystem
renderSystem initialized.
--------------------------------------
5206 strings read from strings/english.lang
Couldn't open journal files
execing editor.cfg
execing default.cfg
couldn't exec DoomConfig.cfg
couldn't exec autoexec.cfg
5206 strings read from strings/english.lang
----- Initializing Sound System ------
sound system initialized.
--------------------------------------
----- R_InitOpenGL -----
Initializing OpenGL subsystem
...registered window class
...registered fake window class
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
Couldn't find proc address for: wglGetExtensionsStringARB
Couldn't find proc address for: wglSwapIntervalEXT
Couldn't find proc address for: wglGetPixelFormatAttribivARB
Couldn't find proc address for: wglGetPixelFormatAttribfvARB
Couldn't find proc address for: wglChoosePixelFormatARB
Couldn't find proc address for: wglCreatePbufferARB
Couldn't find proc address for: wglGetPbufferDCARB
Couldn't find proc address for: wglReleasePbufferDCARB
Couldn't find proc address for: wglDestroyPbufferARB
Couldn't find proc address for: wglQueryPbufferARB
Couldn't find proc address for: wglBindTexImageARB
Couldn't find proc address for: wglReleaseTexImageARB
Couldn't find proc address for: wglSetPbufferAttribARB
...calling CDS: ok
...created window @ 0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...PIXELFORMAT 10 selected
...creating GL context: succeeded
...making context current: succeeded

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
sound: STEREO
...using GL_ARB_multitexture
...using GL_ARB_texture_env_combine
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_env_dot3
...using GL_ARB_texture_env_add
...using GL_ARB_texture_non_power_of_two
...using GL_ARB_texture_compression
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_filter_anisotropic
maxTextureAnisotropy: 16.000000
...using GL_1.4_texture_lod_bias
X..GL_EXT_shared_texture_palette not found
...using GL_EXT_texture3D
...using GL_EXT_stencil_wrap
...using GL_NV_register_combiners
...using GL_EXT_stencil_two_side
X..GL_ATI_fragment_shader not found
X..GL_ATI_text_fragment_shader not found
...using GL_ARB_vertex_buffer_object
...using GL_ARB_vertex_program
...using GL_ARB_fragment_program
...using EXT_depth_bounds_test
---------- R_NV20_Init ----------
---------------------------------
----------- R200_Init -----------
Not available.
---------- R_ARB2_Init ----------
Available.
---------------------------------
----- R_ReloadARBPrograms -----
glprogs/test.vfp
glprogs/test.vfp
glprogs/interaction.vfp
glprogs/interaction.vfp
glprogs/bumpyEnvironment.vfp
glprogs/bumpyEnvironment.vfp
glprogs/ambientLight.vfp
glprogs/ambientLight.vfp
glprogs/shadow.vp
glprogs/R200_interaction.vp
glprogs/nv20_bumpAndLight.vp
glprogs/nv20_diffuseColor.vp
glprogs/nv20_specularColor.vp
glprogs/nv20_diffuseAndSpecularColor.vp
glprogs/environment.vfp
glprogs/environment.vfp
glprogs/arbVP_glasswarp.txt: File not found
glprogs/arbFP_glasswarp.txt: File not found
-------------------------------
using ARB_vertex_buffer_object memory
using ARB2 renderSystem
found DLL in pak file: C:\Program Files (x86)\Doom 3\base\game03.pk4/gamex86.dll
copy gamex86.dll to C:\Program Files (x86)\Doom 3\base\gamex86.dll
could not create destination file
********************
ERROR: DLL extraction to fs_savepath failed

********************
Error during initialization
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
Forums » Tech and Talk » Computer Games and Clans » PC gaming Tech« How much longer do you think a system like this play good?  


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