Undercover Snitch *Kristopher* - You are the King\\\'s snitch. You do not know who the guard is, and the guard does not know who you are. As a rookie in the guild
you do not yet know who the Grand Assassin is. Each night you can investigate one statement. You will receive the results of your investigation,
and so will the undercover guard. You win with the death of the Grand Assassin.
The Cleaner *Krisnatharok* - The Royal Guard has sent you to help [name] in his task to take out the Grand Assassin. Each night you can choose to patrol: The grounds,
The Armory, or the Quarters. If [name] takes out a player who is not the Grand Assassin and you have patroled the area, you will take his place when
everyone comes to investigate and you will be executed. You win with the death of the Grand Assassin.
Lancelot *tmodelt* - You are the guard chosen to infiltrate the Assassins\\\' Guild. Your job is to assassinate the Grand Assassin. Each morning, you will receive
inside information from an undercover informant you have planted within the organization. You do not know his or her identity. You can send your
kill order to the mod at any point in the game. If you miss and do not kill the Assassin, one of your informants may be able to cover your tracks, but
this is no guarantee. If you are unsuccessful in assassinating the Grand Assassin and you are not saved by the cleaner, you will die a most painful
death. You win by killing the Grand Assassin.
Grand Assassin *drew* - You are the Grand Assassin. You rule the guild from the shadows. You know there is a spy out to get you. You have one dose of poison
that can be used at any point in the game, day or night. You win by surviving the game.
Seer *Antonica* - You are the guild\\\'s Seer. Your vision allows you to watch one person at night and see who targeted them; however, you cannot see what was done.
Assassinx3 *kewlkarim*, *Jim*, *TheRul* - You are a guild assassin. You have no special powers. You win by rooting out the Guild\\\'s Spy and saving your Grand Assasin [name].
Stealth Assassin *Dezbend* - Each night you may pick one target. You will receive any information that person receives from the mod or any other player.
Guilty Conscience *Ekster* - You were once sure of your place in the Guild. You intercepted a communication between the King and his undercover guard. In reading
it, you have become unsure that the Guild is right anymore. You are overcome with apathy. At this point, you don't care who wins, as long as you live.
You win by surviving until the end of the game.--
Blogsaus "Everyone bows to something. Everyone answers to someone. Wherever your treasure lies, there your heart will be also.
Who do you belong to? " - Andrew Schwab