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Links: ·Official Forums ·MMO-Champion ·Original Text
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Josof

join:2010-10-23
Virginia Beach, VA

reply to Immer

Re: [MoP] PvP in MoP

I personally dont like the arena changes. Knowing the class/spec of your opponent before you even start the match is a bad move imo.
--
"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat." - Sun Tzu


quatra
Premium
join:2003-06-22
Matthews, NC
Reviews:
·RoadRunner Cable

said by Josof:

I personally dont like the arena changes. Knowing the class/spec of your opponent before you even start the match is a bad move imo.

I dig it - you can prepare a strat before the gates open. You also can adjust your resilience level based upon the comp you are facing. You are still limited to changing between primary/secondary spec and re-glyphing. If you have to reglyph before every match to reach gladiator then that needs to be fixed - too damn expensive. It's too soon to judge though will have to experience it.


Immer
Gentleman
Premium
join:2010-01-07
Evans, GA
kudos:6
Reviews:
·Comcast

reply to Josof

said by Josof:

I personally dont like the arena changes. Knowing the class/spec of your opponent before you even start the match is a bad move imo.

I can't believe I'm gonna comment on this...

I think the purpose is two fold.
1. It is intended to showcase the new approach to Talent allocation. They want PvE and PvP to embrace the "change the talents on the fly" model they are so very proud of.
2. It is an attempt to smooth out the learning curve. Currently, if you aren't a pvp aficionado, the fight is over with before you realize what you could have done to start a fight against the opposing comp. The better players won't need the "heads up", they have their fast-twitch reactions well in place. Those still learning compositions and strats will find the extra time helpful, and hopefully allow for better fights, even in the lower brackets.

I feel dirty now...
--
Immergruen (resto/kitty) on Nathrezim Server (US)
Guild leader for Pride and Ego

I'd rather hang out with friends and collect gear, mounts, and achievements that don't require me to beat up on the weaker kid.


bTU

join:2009-04-22
Aurora, CO

Wow, Immer posted something other than "PvP is a waste for me and I hate PvP'ers mentalities" in a PvP thread.


cymraeg
Thread Killer
Premium
join:2011-06-07
Dodge, NE

looks out window...... nope hell hasnt frozen over, we are safe.



Immer
Gentleman
Premium
join:2010-01-07
Evans, GA
kudos:6

...let's not make too big a deal of this... carry on!



quatra
Premium
join:2003-06-22
Matthews, NC
Reviews:
·RoadRunner Cable

reply to Immer

1. It is intended to showcase the new approach to Talent allocation. They want PvE and PvP to embrace the "change the talents on the fly" model they are so very proud of.

Aww crap so arena is going to be freaking expensive I missed the on the fly talent change that only costs "a few gold" that's a few gold per arena match potentially!


Immer
Gentleman
Premium
join:2010-01-07
Evans, GA
kudos:6

I was under the impression the MoP system was not going to be as expensive as the current glyph system. That it would be reagent free. Can anyone confirm/deny?


cymraeg
Thread Killer
Premium
join:2011-06-07
Dodge, NE
Reviews:
·Great Plains Com..

it costs tomes now, that are like pretty expensive compared to dusts of disappearance, but is much cheaper than the current system from the trainer, i think they are 15g from the vendor cant remember off hand will check tonight
--
Hen Wlad Fy Nhadau!
I've lost the bleeps, I've lost the creeps and I've lost the sweeps.


Josof

join:2010-10-23
Virginia Beach, VA

reply to quatra

said by quatra:

said by Josof:

I personally dont like the arena changes. Knowing the class/spec of your opponent before you even start the match is a bad move imo.

I dig it - you can prepare a strat before the gates open. You also can adjust your resilience level based upon the comp you are facing. You are still limited to changing between primary/secondary spec and re-glyphing. If you have to reglyph before every match to reach gladiator then that needs to be fixed - too damn expensive. It's too soon to judge though will have to experience it.

i see where you're coming from but i still dont like it, kinda like having DBM for pvp.
--
"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat." - Sun Tzu

Josof

join:2010-10-23
Virginia Beach, VA

reply to Immer

said by Immer:

said by Josof:

I personally dont like the arena changes. Knowing the class/spec of your opponent before you even start the match is a bad move imo.

I can't believe I'm gonna comment on this...

I think the purpose is two fold.
1. It is intended to showcase the new approach to Talent allocation. They want PvE and PvP to embrace the "change the talents on the fly" model they are so very proud of.
2. It is an attempt to smooth out the learning curve. Currently, if you aren't a pvp aficionado, the fight is over with before you realize what you could have done to start a fight against the opposing comp. The better players won't need the "heads up", they have their fast-twitch reactions well in place. Those still learning compositions and strats will find the extra time helpful, and hopefully allow for better fights, even in the lower brackets.

I feel dirty now...

maybe, if they allowed you to see the comp/class/spec up to a certain MMR....2000? then after you have reached that threshold it goes back to just the waiting for the gates to open.

for me personally, its fun walking out there with the anticipation of not knowing what comp youre up against.
--
"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat." - Sun Tzu


bTU

join:2009-04-22
Aurora, CO

So you like trying to develop a strategy without knowing what tactics to use?



Immer
Gentleman
Premium
join:2010-01-07
Evans, GA
kudos:6
Reviews:
·Comcast

reply to Josof
they are clearly operating under the assumption that while you didn't know their class before, you now have to contend with their ability to pick and choose their talents (where as now, if you know the class, you know the cookie-cutter pvp spec and the abilities you are likely to face if they are any good). I think in the higher MMR brackets, you'll find this to be even more daunting than simply needing to know what classes you face.

I just did it again... I must be bored... or sleep deprived.
--
Immergruen (resto/kitty) on Nathrezim Server (US)
Guild leader for Pride and Ego

I'd rather hang out with friends and collect gear, mounts, and achievements that don't require me to beat up on the weaker kid.


Josof

join:2010-10-23
Virginia Beach, VA

reply to bTU

said by bTU:

So you like trying to develop a strategy without knowing what tactics to use?

haha, strategy and tactics can be developed on the fly. and IRL due to unforseen circumstances this is what usually happens.
--
"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat." - Sun Tzu

Josof

join:2010-10-23
Virginia Beach, VA

reply to Immer

said by Immer:

they are clearly operating under the assumption that while you didn't know their class before, you now have to contend with their ability to pick and choose their talents (where as now, if you know the class, you know the cookie-cutter pvp spec and the abilities you are likely to face if they are any good). I think in the higher MMR brackets, you'll find this to be even more daunting than simply needing to know what classes you face.

I just did it again... I must be bored... or sleep deprived.

I could see that, not knowing which one of the opponents has a group, single target stun/root or what type of interrupt they have.

MOP-the xpac where Immer embraces PvP!!!
--
"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat." - Sun Tzu


Immer
Gentleman
Premium
join:2010-01-07
Evans, GA
kudos:6
Reviews:
·Comcast

said by Josof:

MOP-the xpac where Immer embraces PvP!!!

hehe... unlikely. It has been asserted that the only reason I dislike PvP was because I lacked understanding....

cymraeg
Thread Killer
Premium
join:2011-06-07
Dodge, NE

let go of your hatred and your journey toward the dark side shall be complete.



quatra
Premium
join:2003-06-22
Matthews, NC
Reviews:
·RoadRunner Cable

reply to Josof
I like seeing my opponents before the gates open. My concern is that you will have to respec/glyph frequently and that it will cost money. I also bet you'll find people start waiting until the last second to change spec - hopefully they restrict that so you're locked in for the last 15 secs or so and make respec/glyph free inside the starting area.



Immer
Gentleman
Premium
join:2010-01-07
Evans, GA
kudos:6
Reviews:
·Comcast

said by quatra:

you will have to respec/glyph frequently and that it will cost money.

this is a design goal, to have the ability to. That doesn't mean you'll "have to". Both sides will only be guessing at which talents/abilities the other actually have. Remember, you won't be seeing (Ret Paladin 2/7/32)...


quatra
Premium
join:2003-06-22
Matthews, NC

You also don't have to enchant/gem your gear but anyone serious about progression will do it.


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