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cymraeg
Thread Killer
Premium
join:2011-06-07
Dodge, NE
reply to DarkLogix

Re: Anyword on 5.1

okay it is now confirmed see i told you soon TM

Originally Posted by Blizzard (Blue Tracker / Official Forums)
General
The Pandaren Campaign begins!
The conflict between the Horde and the Alliance has ignited a new series of daily quests along the shore of the Krasarang Wilds.
Players can visit their faction strongholds in the Vale of Eternal Blossoms to begin the quest to summon their war fleets to the continent of Pandaria.
Players will both valiantly defend their faction’s outpost and assault the opposing faction's headquarters.
Two new Reputations have been added: Alliance players can earn reputation with Operation: Shieldwall, while Horde players will curry favor with the Dominance Offensive.
Players can follow the story of the Pandaren Campaign through a series of special quests tied to their reputation with the landing forces. Heroes assisting with the war effort will join key characters and faction leaders as the growing conflagration spreads across Pandaria... as well as other locations around Azeroth.
Players can slay rival NPCs and opposing faction players along the shore to earn commissions that can be spent to upgrade their faction's base.
Look for strategic objectives to capture, including graveyards and towers. Commissions can be spent to recruit guards that will help protect this captured territory!
Players who are truly dedicated to their faction can spend their commissions on an item that will give their fellows an extra reputation group quest for the day. Horde players can speak with Ongrom Black Tooth, while Alliance players can contact Proveditor Grantley for details.
Brawler's Guild
Underground fighting rings have sprung up in Stormwind and Orgrimmar that will give brawlers who have their mitts on an invitation a chance to earn bragging rights by testing their solo PvE mettle against some of the toughest creatures found in World of Warcraft.
Players will prove their skill, and increase their rank with the Brawler's Guild, as they win matches against some of the most difficult solo encounters in World of Warcraft.
Entry into the brawler’s guild is by invitation only. Invitations can be found on the black market auction house, by invitation from somebody within the guild, and occasionally as drops from certain Horde and Alliance NPCs.
As their Brawler's Guild rank increases, players will unlock additional rewards and activities within the Brawler’s Guild.
Brawlers on a realm will gather together into the blood spattered ring to watch as their peers face down their own opponents. They can watch the battles in progress to learn from hardened Brawler's Guild veterans as they wait for their own turn to fight.
If this is your first night at Brawler's Guild, you have to fight.
Lesser Charms of Good Fortune no longer take up bag space, and are now recorded in the currency tab of the Character Sheet.

Classes
The durations of all disarm effects have been reduced to 8 seconds.
The Weakened Blows effect has a new icon.

Death Knight (Forums / Skills / Talent Calculator)
Damage received from players (or player-controlled sources) no longer counts towards increasing the healing done by Death Strike.

Druid (Forums / Skills / Talent Calculator)
A new passive ability has been added: Tooth and Claw. This ability causes autoattacks to have a chance to empower the Druid's next Maul. Empowered Maul reduce the damage dealt by the target's next autoattack. Guardian Druids obtain this ability at level 32.
Omen of Clarity now has a different visual effect for Feral Druids.
Symbiosis:
Mass Dispel mana cost has been increased to match the Priest version, and its cooldown has been increased to 60 seconds.
The cast time of Symbiosis has been reduced to 2 seconds.
Survival Instincts is once again granted to Brewmaster Monks and now costs 2 Chi to use.
Might of Ursoc is once again granted to Blood Death Knights, and now costs 30 Runic Power.
Savage Defense is once again granted to Protection Warriors, but now only provides a 30% increase to dodge.
Barkskin is once again granted to Protection Paladins, and now costs 1 Holy Power.
The cooldown of Stampeding Shout provided by Symbiosis has been reduced to 5 minutes.
The duration of Solar Beam provided by Symbiosis now displays correctly as 4 seconds.
Glyphs
The Glyph of Solar Beam has been changed, and now increases the radius of Solar Beam to 10 yards (was 10 yards).
The duration of Solar Beam has been reduced to 8 seconds.

Hunter (Forums / Skills / Talent Calculator)
Careful Aim now increases the critical strike chance of Steady Shot and Aimed Shot by 75% on targets who are above 80% health, down from 90%.
The duration of Steady Focus has been increased to 20 seconds, up from 10 seconds.
Aspect of the Fox has been removed.
Steady Shot, Cobra Shot, and Barrage can now always be cast on the move.
Lynx Rush has been changed. Lynx Rush is now a bleed effect that causes damage every 3 seconds over a period of 15 seconds, and stacks up to 9 times.
Bestial Wrath no longer grants Hunter pets immunity to crowd control effects, and instead now breaks existing crowd control effects when activated.
Glyphs
The Glyph of Icy Solace has been renamed to Glyph of Solace, and now causes both Scattershot and Freezing Trap to remove all damage over time effects from the target.
Glyph of Scattering has been removed.
A new Major Glyph has been added: Glyph of Aimed Shot. This glyph allows Aimed Shot to be used while moving.

Mage (Forums / Skills / Talent Calculator)
The damage buff from Arcane Charge has been increased from 22% to 24%.
Rune of Power duration now shows in the UI, and no longer has a cooldown (was 6 seconds).
Ring of Frost now has a 45 second cooldown, up from 30 seconds, and can no longer affect more than 10 targets.
The duration of Deep Freeze has been reduced to 4 seconds.
Frost Bomb will now detonate after 6 seconds, up from 5 seconds). Detonation speed is still affected by haste.
Mage Armor now reduces the duration of harmful Magic effects by 25%, down from 35%).
The damage absorbed by Ice Barrier has been reduced by 25%.
Combustion periodic damage is now based only on the current Ignite, instead of both Ignite and Pyroblast. Damage has been increased to bring it up to approximately the same level as before.
Blazing Speed may now be triggered after recieving damage in any amount.
The mana cost of Spellsteal has been increased to 21% of base mana for Fire and Frost mages, up from 7%.

Monk (Forums / Skills / Talent Calculator)
Spear Hand Strike now costs 10 energy (was 30).
All healing spells which cost mana have had their mana cost increased by 10%.
The energy costs of Legacy of the Emperor, and Legacy of the White Tiger have been reduced to 20, down from 50.
The energy cost of Healing Sphere has been reduced to 40, down from 60.
The Tiger Power provided by Tiger Palm now reduces target armor by 30% with a single application and no longer stacks.
Stance of the Fierce Tiger now increases the Monk's movement speed by 10% in addition to its other effects. This movement speed increase stacks with other effects.
The healing provided by the Healing Sphere base spell has been increased by 20%.
The chance to generate 1 Chi while channeling Soothing Mist and Crackling Jade Lightning has increased to 35%, up from 25%.
The Power Strikes talent now grants the Power Strikes effect every 22 20 seconds, which causes the Monk's next attack to generate 1 additional Chi.
The Healing Elixirs talent now grants the Healing Elixirs effect every 18 seconds, which causes the next Brew or Tea consumed to Heal the Monk for 10% of maximum health.
Mistweaver
Enveloping Mist is now available at level 16, down from level 34.
The healing provided by Chi Burst and Chi Wave has been reduced by 25%.
You now have a chance equal to your crit chance to generate double the amount of Mana Tea Charge.
Renewing Mist now travels to 2 additional targets (was 3 targets).
The mana cost of Soothing Mist has been reduced by 33%.
Haste for Mistweavers is now 50% more effective through Stance of the Wise Serpent.
The healing provided when detonating Zen Sphere has been reduced by 25%.

Paladin (Forums / Skills / Talent Calculator)
Turn Evil is now effective against Aberrations.
Hand of Salvation has been changed. This ability now removes all of a target's threat for 10 seconds.
Holy Paladin: The 4 piece bonus now reduces Holy Shock cooldown by 2 seconds, up from 1 second.
Retribution Paladin: The 4 piece bonus now reduces Avenging Wrath’s cooldown by 65 seconds, down from 85 seconds.

Priest (Forums / Skills / Talent Calculator)
Atonement healing range has been increased to 40 yards, up from 15.
Chakras now persist through death and zoning.
Discipline Priests can once again learn Focused Will. This ability is obtained at level 30.
Spells affected by Inner Focus cast while Spirit Shell is active now fully apply critical effect Heal to the shield provided.
Chakra: Chastise now increases the damage dealt by Shadow and Holy spells by 50% (was 15%), and reduces mana costs by 90% (was 75%) while the ability is in effect.
Chakra: Serenity now increases single target healing by 25%, up from 15%.
Chakra: Sanctuary now increases area healing by 25% up from 15%.
Psyfiend Psychic Terror cast time has been increased to 2 seconds, up from 1.5 seconds.
The Psyfiend health has been reduced to 10% of the controlling Priest's health, down from 30%.

Rogue (Forums / Skills / Talent Calculator)
The energy cost of Kick has been reduced to 10 (was 15).
Seal Fate will now only be activated by melee combo point generating abilities.
Shuriken Toss now deals double damage when used against targets further than 10 yards away.
The cooldown of Blind has been reduced to 90 seconds, down from 3 minutes.
The energy cost of the Burst of Speed talent has been reduced to 50 energy, down from 60 energy.
Wound Poison now deals 33% more damage.

Warlock (Forums / Skills / Talent Calculator)
Aura of the Elements and Aura of Enfeeblement can now be dispelled as Magic effects.
Demonic Gateway must now be activated by the player wishing to teleport.
Kil'jaeden's Cunning now longer imposes a cast time penalty.
Banish is now effective against Aberrations.
Kil'jaeden's Cunning snare has been increased from 10% per stack to 15% per stack.
Rain of Fire
Rain of Fire no longer causes a stun after hitting a target three times.
Aftermath will now grant Rain of Fire damage over time effect a chance to generate Burning Embers.
Rain of Fire no longer requires Immolate to be present to generate Burning Embers.
Rain of Fire damage over time will now hit every 1 second, down from 2 seconds. The damage animation for the damage over time effect will no longer always display.
Removed the ranged Melee attack from Demonology Warlocks in Metamorphosis form, and increased the damage of Doom by 25% to compensate.
Conflagrate now generates Burning Embers.
Demonic Gateway duration has been increased to 20 15 minutes, and it will no longer despawn if the Warlock moves too far away. In addition, this ability can no longer be used in any capital city.
Glyphs
A new Minor Glyph has been added: Glyph of Gateway Attunement. This glyph will cause a Warlock's Demonic Gateway to transport them immediately when they step on it.

Warrior (Forums / Skills / Talent Calculator)
Avatar no longer grants immunity to movement impairing effects, and instead now instantly breaks movement impairing effects. This ability also no longer generates addiitonal Rage while active. Its duration has increased to 24 seconds (was 20 seconds).
The cooldown of Intimidating Shout has increased to 90 seconds, up from 60 seconds.
The Silence provided by Glyph of Gag Order is no longer effective against players.

Shaman (Forums / Skills / Talent Calculator)
All totems are now considered spells, and summoning totems can be prevented by silencing effects. Searing Totem, Magma Totem, and Fire Elemental Totem fall into the Fire school, while all other totems fall under the Nature school.

Items
Spirit of Harmony can now be purchased for 600 Conquest Points at the Conquest Quartermaster.
Item Enhancements
The Dancing Steel, Jade Spirit, Colossus, and River’s Song enchantments now use the Real PPM system utilized by Windsong and Elemental Force.

Pet Battles
A new item has been introduced that can be used to upgrade the quality of Battle Pets: Battle-stones.
Battle-stones are available in two basic types, general purpose Battle-stones that can be used to upgrade the quality of any pet, and family specific Battle-stones, which can only be used to upgrade pets of a specific pet family. Pets over level 15 upgraded in this way can lose up to two levels in the process.
Battle-stones are available in two qualities: Flawless Battle-stones can upgrade pets directly to Rare quality, while Polished Battle-stones will upgrade a pet to Uncommon quality.
Players will have a very small chance to obtain a general purpose and family specific Flawless Battle-stone after winning a match against wild pets; defeating higher level opponents increases the chances of obtaining a stone. Family specific Flawless-Battlestones will be of the same family as the pets that were defeated. These valuable items are not soulbound, and can be sold on the Auction House.
Family specific Flawless Battle-stones can be found in the Sack of Pet Supplies obtained from performing Pet Trainer quests, and are Bind on Pickup.
General purpose Polished Battle-stones can be purchased for 1000 Justice Points.

Pet Journal
The quality of each pet is now visible in its slot in the Pet Journal.
Pets can now be filtered by name, type, rarity and level, and filters will remain in place each time the Pet Journal is viewed.
It is now possible to search locations in the Pet Journal. For example, searching “Westfall” will display all the Battle Pets that can be found in Westfall.

Pet Battle music is now more appropriate for the type of match being fought.
Several new Pet Battle PvP areas have been added to the world.
Several classic Raid bosses now have a chance to drop new Battle Pets. The new pets can be obtained from bosses in Molten Core, Blackwing Lair, Ahn'Qiraj, and Naxxramas.
Abilities that have been used will now continue to cool down for pets when they are not the active pet in a battle.
Right clicking a pet's portrait will now offer the option to look it up in the Pet Journal.
Players can now keep up to 650 pets.
Battle Pet tooltips will now display whether a pet is owned, and how many pets of that type are owned.
Pet Quality is now displayed in battles, and will be visible on portraits, names and tooltips.
The level of battle pets in a zone can now be seen on the map, and it’s now possible to see the strength of wild pets relative to your team at a glance.
Backline pets now display debuffs affecting them as well as the remaining duration of these effects.
The experience multiplier obtained by all seven Grand Master pet trainers in Pandaria has been increased to x5 from x3.5.
The experience multiplier obtained by defeating Pet Trainers Julia Stevens, Old Macdonald, Zunta, and Dagra the Fierce has been reduced to x2.5 from x3.5.
Macros have been added that allow for summoning random pets and random favorite pets.
The achievement Taming the World now awards the Safari Hat, which increases pet experience gained from Pet Battles by 10%.
Pets previously removed from the Safari achievements have been added back to the criteria of those achievements now that they're back in the wild.
The I Choose You achievement has been added for defeating Zen Master Aki. The reward for this achievement is 3000 gold.
Players that defeat Aki the Chosen at the culmination of the Battle Pet quest lines can now follow a new line of Battle Pet quests and associated daily quests that allows players to battle against Pandaren spirits.
A new Master Pet Tamer offering daily quests has been added to the Darkmoon Faire. Completing quests for the new trainer will offer the chance to acquire a new pet: the Darkmoon Eye.
The Dragon Kite can now be used in Pet Battles.
The Imperial Silkworm and Imperial Moth pets can now be created by Tailors.
A number of pets that could previously only be found accompanying other pets into battle can now be found roaming the world.
A number of new capturable pets can be found in the world from pet families that were once more sparsely populated.
Two new Battle Pets now roam Darkmoon Island waiting to be caught.
Fixed an issue that would prevent some pets captured in Pet Battles from correctly saving their skin color once added to the Pet Journal.
Player versus Player Pet Battles now award more experience.
Large plants and bushes in the environment that interfered with visibility during Pet Battles while now fade out of view during the match.
Fixed an issue where the Gazelle would join pet battles.

Sunsong Ranch
A new Seed has been added: Portal Shards
A mage who fell on hard times back in Dalaran has found a new home on Pandaria. Barnaby Fletcher will occasionally visit Halfhill Market to peddle a new type of seed – and take advantage of the Tillers’ hospitality.
Portal Shards grow into consumable items which can be used to open a portal from Sunsong Ranch to a major faction city.
Seeds now stack to 50.
Runty crops now have a spell visual to help call attention to themselves.
Growing crops now display the duration until the crop is ready to harvest.
Characters who have earned the “Friends on the Farm” achievement will no longer find gifts while harvesting Cooking Ingredient crops – instead, they have a chance to find special seeds such as Magebulb, Enigma Seed, Songbell, and more.

Raids, Dungeons and Scenarios
Non-boss enemies in Mogu'shan Vaults, Heart of Fear, and Terrace of Endless Spring now respawn much more slowly.
Raid groups are no longer necessary to enter pre-Mists of Pandara raid dungeons. Enemies in these raids that previously required more than one player to defeat are now more easily dealt with by players battling alone.
The Statistics page now tracks and displays 10-player and 25-player raid boss kills separately.
Cooldown timers greater than 5 minutes will now reset between attempts on Challenge Mode dungeons.
Scenarios
New level 90 Scenarios have been added, including additional faction specific Scenarios:
Assault on Zan'Vess
Alliance
Lion's Landing
A Little Patience
Horde
Domination Point
Dagger in the Dark
Scenarios now include Dungeon Finder queue features, including leaders, backfill, vote to kick, and deserter debuffs. Roles are still not required.

PvP
The growing conflict between the Horde and the Alliance has spilled across the face of Azeroth: level 90 players can now queue for Wintergrasp and Tol Barad via the PvP tab to battle one another in these epic conflicts.
Arena matches now have a 25 minute time limit (was 45 minutes).
Rated Battlegrounds now share the same spell restrictions as Arenas.

Professions
Cooking
A cooking profession bag has been added, and can be purchased with Ironpaw Tokens from Nam Ironpaw.
Mining
All mineral nodes will now despawn one minute after they are mined, even if items remain in them.

UI
Justice, Valor, Honor and Conquest Point quartermasters are now signified by new minimap icons.
A new banner will appear when a player is subjected to an effect that causes them to lose control of their character. The effect that caused the loss of control and remaining duration will be displayed. Configuration options are available in the “Combat” section of the “Interface Options" menu.
A search bar has been added to the mount section of the Mount and Pet Journal.
The Mount and Pet Journal remembers which tab you were last using.

Bug Fixes
Swooping Plainshawks no longer use abilities from the Bird of Prey Hunter pet family.
Fixed an issue that could cause crops to fail to appear when players entered Sunsong Ranch while several hundred yards up in the air.
Players who have learned the Terrible Turnip pet can now continue to find Ominous Seeds when harvesting Cooking Ingredient crops.
Classes
The responsiveness of many abilities and effects has been improved, including: Renewing Mist, Halo, Rogue Poisons, Revealing Strike, Rime, Killing Machine, Maelstrom Weapon, Sudden Doom, Ultimatum, Scent of Blood, Crimson Scourge, and Sudden Death.
The following spells now display less intense visual effects for other players: Earthquake, Hellfire, Death and Decay, Hurricane, Astral Storm, and Explosive Trap.
All spells that cause Forebearance can no longer be applied simultaneously.
Hunters
The snare provided by Ice Trap is now more responsive when enemies enter or leave the area of effect, and its effective area more closely matches the visual effect.
Lock and Load will now activate correctly when Ice Trap is triggered by an immune target, as long as a susceptible target is within the area of effect.
Fixed several issues involving Trap Mastery, Entrapment, Glyph of Black ice, and Glyph of Ice Trap.
The Growl pet ability will no longer cause diminishing returns against bosses that are immune to its effect.
Glyph of Black Ice now correctly benefits from the increased duration provided by Trap Mastery.
Glyph of Ice Trap now causes the visual effect of Ice Trap to match the increased area of effect provided by the glyph.

Mages
Fixed an issue with Glyph of Icy Veins that could prevent all three bolts from firing.
Fixed an issue with Glyph of Icy Veins that could prevent the affected abilities from doing the correct damage.

Warlocks
The Feguard and Wrathguard pet ability, Threatening Presence, will no longer be auto-cast by default.
Pandemic no longer smooths the damage when extending dots with different amounts of spellpower.

Warriors
Execute damage with high amounts of Vengeance is now capped at the Warrior's maximum health to prevent it from reaching excessive numbers.

Professions
Banquet of the Steamer and Great Banquet of the Steamer now correctly provide Intellect to damage based casting classes. Healers will continue to gain Spirit from these foods.

Achievement Changes
Originally Posted by MMO-Champion
Brawler's Guild
World Events
Bottle Service (New) Hit an angry spectator in the head with an Expired Blackout Brew. 10 points.
Brawlin' and Shot Callin' (New) Reach Rank 8 with Bizmo's Brawlpub. 10 points.
Brawlin' and Shot Callin' (New) Reach Rank 8 with Brawl'gar Arena. 10 points.
Haters Gonna Hate (New) Win a brawl with ten stacks of You Stink! 10 points.
I'm Your Number One Fan (New) Cheer a player on after they have won a brawl. 10 points.
Now You're Just Showing Off (New) Defeat the following rare brawl bosses. 25 points. Criteria: Epicus Maximus, Disruptron, Millhouse Manastorm, Zen'shar.
Now You're Just Showing Off (New) Defeat the following rare brawl bosses. 25 points. Criteria: Epicus Maximus, Disruptron, Millhouse Manastorm, Zen'shar.
Rabble Rabble Rabble (New) Take Zippi Gallox's portal to Stormwind. 10 points.
Rabble Rabble Rabble (New) Take Willard "Bubbles" Wilcox's portal to Orgrimmar. 10 points.
The First Rule of Brawler's Guild (New) Get invited to brawl at Bizmo's Brawlpub in the Deeprun Tram. 10 points.
The First Rule of Brawler's Guild (New) Get invited to brawl at Brawl'gar Arena in The Valley of Honor in Orgrimmar. 10 points.
The Second Rule of Brawler's Guild (New) Reach Rank 7 with Bizmo's Brawlpub. Rewards: Brawler's Pass. 10 points.
The Second Rule of Brawler's Guild (New) Reach Rank 7 with Brawl'gar Arena. Rewards: Brawler's Pass. 10 points.
You Are Not Your $#*@! Legplates (New) Win a brawl. 10 points.
You Are Not Your $#*@! Legplates (New) Win a brawl. 10 points.

Collect
Pet Battles
Eastern Kingdoms Safari no longer requires you to catch Golden Dragonhawk Hatchling, Red Dragonhawk Hatchling, Silver Dragonhawk Hatchling, or Cockatiel.
Kalimdor Safari no longer requires you to catch Grotto Vole. Now also requires you to catch Crested Owl.
Raiding with Leashes (New) Collect all of the battle pets listed below from classic raids. Reward: Mr. Bigglesworth. 10 points. Account Wide. Criteria: Mini Mindslayer, Anubisath Idol, Giant Bone Spider, Fungal Abomination, Stitched Pup, Harbinger of Flame, Corefire Imp, Ashstone Core, Untamed Hatchling, Chrominius, Death Talon Whelpguard, Viscidus Globule.

Cooking
Professions
The Pandaren Gourmet no longer requires Fish Cake.
The Pandaren Gourmet no longer requires Fish Cake.

Feats of Strength
Deathy now has Account Wide progress.
Murkablo now has Account Wide progress.
Murky now has Account Wide progress.
The Marine Marine now has Account Wide progress.
They're Both Footballs? (New) Proud owner of the 2012 Vintage Winter Veil gift, the Pigskin and Foot Ball.
Tyrael's Hilt now has Account Wide progress.
Vampire Hunter no longer has Account Wide progress.
WoW's 9th Anniversary (New) Logged in during WoW's 9th Anniversary.

Fishing
Professions
Learning from the Best now awards 10 points.
Locking Down the Docks now awards 10 points.
Master Angler of Azeroth now allows you to win first, second, or third place in the Booty Bay fishing contest rather than just first place. No longer is earned from the Kalu'ak Fishing Derby.
Turtles All the Way Down now also includes pools in Pandaria.

General
To All the Squirrels I Once Caressed? no longer requires the Mountain Skunk or Wasted Roach. Now requires the Resilient Roach.
We're Going to Need More Saddles (New) Obtain 150 mounts. Reward: Jade Pandaren Kite. 10 points. Account Wide.
We're Going to Need More Saddles (New) Obtain 150 mounts. Reward: Jade Pandaren Kite. 10 points. Account Wide.

Guild Feats of Strength
Guild
Guild Battlemasters no longer rewards 20 points.
Guild Battlemasters no longer rewards 20 points.

Pandaria
Exploration
Bounty of Pandaria (New) Find 10 Treasures of Pandaria. 10 points.
Fortune of Pandaria (New) Find 5 Treasures of Pandaria. 10 points.
Glorious! had a tooltip fix.
I'm In Your Base, Killing Your Dudes (New) Kill all three of the opposing faction's champions in Krasarang Wilds. 10 points. Criteria: Champion of Arms slain, Champion of the Shadows slain, Champion of the Light slain.
Riches of Pandaria (New) Find all of the Treasures of Pandaria. 10 points.
Treasure of Pandaria (New) Find a Treasure of Pandaria. 10 points.

Quests
A Test of Valor (New) Start Wrathion's legendary "Test of Valor" quest and earn 6000 Valor Points. 10 points.
A Test of Valor (New) Start Wrathion's legendary "Test of Valor" quest and earn 6000 Valor Points. 10 points.
Chapter II: Wrathion's War - Prove Alliance superiority to Wrathion by completing his trials after your forces land on the beach.
Chapter II: Wrathion's War (New) Prove Horde superiority to Wrathion by completing his trials after your forces land on the beach.
Dominance Offensive (New) Complete the Dominance Offensive storylines listed below. 10 points. Criteria: Blood For Blood, Domination Point, The Voice of the Gods, The Horde Is Family, The Korune, Pride, Rise of the Blood Elves, Secrets of the Past, The Divine Bell, The Darnassus Operation, Breath of Darkest Shadow, The Purge of Dalaran.
Operation: Shieldwall (New) Complete the Operation: Shieldwall storylines listed below. 10 points. Criteria: The Korune, Lion's Landing, The Man With a Thousand Faces, The Voice of the Gods, Jaina's Hope, Heart of the Alliance, Secrets of the Past, An Ancient Ally, The Purge of Dalaran, The Divine Bell, In Search of Harmony, Breath of Darkest Shadow.

Reputation
Wakener (New) Become an honorary Klaxxi Paragon by completing the achievements listed below. Title Reward: the Wakener. 10 points. Criteria: Amber is the Color of My Energy, Klaxxi.

Pandaria Dungeon
Dungeons & Raids
Mosh Pit now requires everyone to be caught simultaneously.

Pandaria Raid
Dungeons & Raids
And... It's Good! (New) Fly through the discs above the Engine of Nalak'sha in Mogu'shan Vaults on Normal or Heroic difficulty. 10 points.

Pet Battles
I Choose You (New) Complete the Grand Master Aki quest. Reward: Heavy Sack of Gold. Account Wide. Criteria: .
Pandaren Spirit Tamer (New) Complete the Pandaren Spirit Tamer quest. Quest Reward: Pandaren Spirit Tamer Pet Battle Daily Quests. 5 points. Account Wide. Criteria: .
Taming Azeroth now requires Kalimdor or Eastern Kingdoms Tamer rather than both.
Taming the World now requires you to defeat 40 master pet tamers, down from 45.

Reputation
60 Exalted Reputations now requires you to raise 55 reputations to Exalted, down from 60.
70 Exalted Reputations now requires you to raise 60 reputations to Exalted, down from 70.

Scenarios
A Little Patience (New) Complete the scenario A Little Patience scenario. 10 points.
Assault on Zan'vess (New) Defeat Commander Tel'vrak in Assault on Zan'vess 10 points. Criteria: Defeat Commander Tel'vrak.
Bubbletrapped! (New) Aid in the construction of the Jinyu defenses in the scenario, 'A Little Patience'. 10 points.
Cannonballer (New) Aid in the construction of the Dwarf defenses in the scenario, 'A Little Patience'. 10 points.
Dagger in the Dark (New) Complete the Dagger in the Dark scenario. 10 points.
Domination Point (New) Complete the Domination Point scenario. 10 points.
For the Swarm (New) Defeat Commander Tel'vrak without killing any Zan'thik Swarmers 10 points.
I Used To Love Them (New) Aid in the construction of the Night Elf defenses in the scenario, 'A Little Patience'. 10 points.
Lion's Landing (New) Complete the Lion's Landing scenario. 10 points.
No Egg Left Behind (New) Destroy all remaining eggs before Broodmaster Noshi reaches 20% health in the Dagger in the Dark Scenario. 10 points.
Number Five Is Alive (New) All five non-players characters survive the Lion's Landing scenario. 10 points. Criteria: .
Number Five Is Alive (New) All five non-player characters survive the Domination Point scenario. 10 points.
Waste Not, Want Not (New) Use every weapon and power-up in the Domination Point scenario. 10 points. Criteria: Armor Power-Up, Berserk Power-Up, Cooldown Power-Up, Restoration Power-Up, Speed Power-Up, Lever-Action Boomstick, Reaver Bomb, Rocket Launcher.
Waste Not, Want Not (New) Use every weapon and power-up in the Lion's Landing scenario. 10 points. Criteria: Armor Power-Up, Berserk Power-Up, Cooldown Power-Up, Restoration Power-Up, Speed Power-Up, Lever-Action Boomstick, Reaver Bomb, Rocket Launcher.
Watery Grave (New) Kill 3 of the Darkhatched Lizard-Lord's reinforcements using his Water Jets ability in the Dagger in the Dark Scenario. 10 points.
We've Been Dancin' (New) Aid Master Brownstone in the construction of the Pandaren defenses in the scenario, 'A Little Patience'. 10 points.
Which Came First? (New) Aid in the construction of the Gnome defenses in the scenario, 'A Little Patience'. 10 points.
You Mean That Wasn't a Void Zone? (New) Defeat Rak'gor Bloodrazor without any member of your party standing in a Healing Ward in the Dagger in the Dark Scenario. 10 points.

Spell Changes
Originally Posted by MMO-Champion
Tier Set Bonuses
Paladin (Forums / Skills / Talent Calculator)
Item - Paladin T14 Holy 4P Bonus - Reduces the cooldown of your Holy Shock spell by 2 sec, up from 1 sec.
Item - Paladin T14 Retribution 4P Bonus - Reduces the cooldown of your Avenging Wrath ability by 65 sec, down from 85 sec.

Priest (Forums / Skills / Talent Calculator)
Item - Priest T12 Shadow 2P Bonus - While you are in Shadowform, your Shadowfiend deals 20% additional damage as Fire damage and its cooldown is reduced by 40%, changed from 75 sec.

Shaman (Forums / Skills / Talent Calculator)
Item - Shaman T14 Restoration 4P Bonus - Your Tidal Waves ability grants an additional 5% cast time reduction to Healing Wave and Greater Healing Wave, and an additional 5% critical chance to Healing Surge, rather than granting 1 additional charges each time it is triggered.

Warlock (Forums / Skills / Talent Calculator)
Item - Warlock T14 2P Bonus - Now also works with Touch of Chaos

Mounts
Flying
Argent Hippogryph now is a ground and flying mount.
Armored Blue Wind Rider now is a ground and flying mount.
Armored Snowy Gryphon now is a ground and flying mount.
Blazing Hippogryph now is a ground and flying mount.
Blue Wind Rider now is a ground and flying mount.
Celestial Steed now is a ground and flying mount.
Cenarion War Hippogryph now is a ground and flying mount.
Ebon Gryphon now is a ground and flying mount.
Flying Machine now requires 300 engineering skill to ride.
Golden Gryphon now is a ground and flying mount.
Grand Armored Gryphon (New) Summons and dismisses a rideable Grand Armored Gryphon mount. The capabilities of this mount depend on your Riding skill and location. Account wide. 1.5 sec cast.
Grand Armored Wyvern (New) Summons and dismisses a rideable Grand Armored Wyvern mount. The capabilities of this mount depend on your Riding skill and location. Account wide. 1.5 sec cast.
Grand Gryphon (New) Summons and dismisses a rideable Grand Gryphon mount. The capabilities of this mount depend on your Riding skill and location. Account wide. 1.5 sec cast.
Grand Wyvern (New) Summons and dismisses a rideable Grand Wyvern mount. The capabilities of this mount depend on your Riding skill and location. Account wide. 1.5 sec cast.
Green Wind Rider now is a ground and flying mount.
Jade Pandaren Kite (New) Summons and dismisses a rideable Pandaren Kite. This is a flying mount. Account wide. 1.5 sec cast.
Snowy Gryphon now is a ground and flying mount.
Swift Blue Gryphon now is a ground and flying mount.
Swift Green Gryphon now is a ground and flying mount.
Swift Green Wind Rider now is a ground and flying mount.
Swift Purple Gryphon now is a ground and flying mount.
Swift Purple Wind Rider now is a ground and flying mount.
Swift Red Gryphon now is a ground and flying mount.
Swift Red Wind Rider now is a ground and flying mount.
Swift Windsteed (New) Summons and dismisses a Swift Windsteed. This mount changes depending on your Riding skill and location. Account wide. 1.5 sec cast.
Swift Yellow Wind Rider now is a ground and flying mount.
Tawny Wind Rider now is a ground and flying mount.
The Sky Claw (New) Mount a Sky Claw copter, allowing you to fly very fast and carry an ally. This is a flying mount. Account wide. 1.5 sec cast.
Violet Proto-Drake no longer grants Master Riding. (Tooltip fix)

Companions
Anubisath Idol (New) Right Click to summon and dismiss a living Anubisath Idol. Battle Pet. Instant.
Ashstone Core (New) Right Click to summon and dismiss the Ashstone Core. Instant.
Chrominius (New) Right Click to summon and dismiss Chrominius. Battle Pet. Instant.
Cinder Kitten (New) Right Click to summon and dismiss your Cinder Kitten. Battle Pet. Instant.
Clock'em (New) Right Click to summon and dismiss Clock'em. Battle Pet. Instant.
Corefire Imp (New) Right Click to summon and dismiss the Corefire Imp. Battle Pet. Instant.
Darkmoon Eye (New) Right Click to summon and dismiss your Darkmoon Eye. Battle Pet. Instant.
Darkmoon Glowfly (New) Right Click to summon and dismiss your Darkmoon glowfly. Instant.
Darkmoon Hatchling (New) Right Click to summon and dismiss your Darkmoon hatchling. Battle Pet. Instant.
Death Talon Whelpguard (New) Right Click to summon and dismiss the Death Talon Whelpguard. Battle Pet. Instant.
Fungal Abomination (New) Right Click to summon and dismiss the Fungal Abomination. Battle Pet. Instant.
Giant Bone Spider (New) Right Click to summon and dismiss the Giant Bone Spider. Battle Pet. Instant.
Harbinger of Flame (New) Right Click to summon and dismiss the Harbinger of Flame. Battle Pet. Instant.
Imperial Moth (New) Right Click to summon and dismiss your Imperial Moth. Battle Pet. Instant.
Imperial Silkworm (New) Right Click to summon and dismiss your Imperial Silkworm. Battle Pet. Instant.
Mini Mindslayer (New) Right Click to summon and dismiss the Mini Mindslayer. Battle Pet. Instant.
Mr. Bigglesworth (New) Right Click to summon and dismiss Mr. Bigglesworth. Battle Pet. Instant.
Murki is now a Battle Pet.
Pandaren Air Spirit (New) Right Click to summon and dismiss your Pandaren Air Spirit. Battle Pet. Instant.
Pandaren Earth Spirit (New) Right Click to summon and dismiss your Pandaren Earth Spirit. Battle Pet. Instant.
Pandaren Fire Spirit (New) Right Click to summon and dismiss your Pandaren Fire Spirit. Battle Pet. Instant.
Spectral Tiger Cub is now a Battle Pet.
Stitched Pup (New) Right Click to summon and dismiss the Stitched Pup. Battle Pet. Instant.
Untamed Hatchling (New) Right Click to summon and dismiss the Untamed Hatchling. Battle Pet. Instant.
Viscidus Globule (New) Right Click to summon and dismiss the Viscidus Globule. Battle Pet. Instant.
--
Hen Wlad Fy Nhadau!
"What happened in here?" " Seems to have been a bit of a squabble." "They're all dead!" " More of a tif then."


Immer
Gentleman
Premium
join:2010-01-07
Evans, GA
kudos:8
Reviews:
·Comcast
said by cymraeg:

Priest (Forums / Skills / Talent Calculator)
Atonement healing range has been increased to 40 yards, up from 15.
Chakras now persist through death and zoning.
Discipline Priests can once again learn Focused Will. This ability is obtained at level 30.
Spells affected by Inner Focus cast while Spirit Shell is active now fully apply critical effect Heal to the shield provided.
Chakra: Chastise now increases the damage dealt by Shadow and Holy spells by 50% (was 15%), and reduces mana costs by 90% (was 75%) while the ability is in effect.
Chakra: Serenity now increases single target healing by 25%, up from 15%.
Chakra: Sanctuary now increases area healing by 25% up from 15%.
Psyfiend Psychic Terror cast time has been increased to 2 seconds, up from 1.5 seconds.
The Psyfiend health has been reduced to 10% of the controlling Priest's health, down from 30%.

this makes Immer very happy.
--
Guild leader of Pride and Ego (US:Nathrezim)
Good times with Great people in the Best way to spend $15/mo.

Intelligence is no substitute for Character.


Snuffbox
nice irl
Premium
join:2011-04-15
Milwaukee, WI
kudos:4
reply to cymraeg
said by cymraeg:

Shaman (Forums / Skills / Talent Calculator)
All totems are now considered spells, and summoning totems can be prevented by silencing effects. Searing Totem, Magma Totem, and Fire Elemental Totem fall into the Fire school, while all other totems fall under the Nature school.

Goodbye RestoSham, fun while it lasted.

Totems (Spells) can now be silenced, knocked down, and I can only have one of each "school" (Water/Air/Fire/Earth) out at a time.

If it's a spell, treat it like a spell. Fail Blizzard.'

Healing Tide/Spirit Link/Mana Tide are already knocked down immediately as it is.

Helllllllllllllooooooooo Destruction Warlock.


McBrain
BRB Face Melting

join:2010-05-06
Kalimdor
kudos:2
wtf...that's stupid.

Silence prevents Shamans from summoning totems, bah! Ridiculous.


Snuffbox
nice irl
Premium
join:2011-04-15
Milwaukee, WI
kudos:4
Agreed.

Totems now have all of the negatives, but none of the positives. Shaman is benched once again.

Being forced to play my Resto Druid for heals.


Pollux7777

join:2010-02-16
Saint Paul, MN
reply to cymraeg
said by cymraeg:

. Enemies in raids that previously required more than one player to defeat are now more easily dealt with by players battling alone.

As someone who tries to clear Black Temple weekly, I'm very interested to learn more about this. A couple bosses in there are impossible to solo...


Krisnatharok
Caveat Emptor
Premium
join:2009-02-11
Earth Orbit
kudos:12
reply to Immer
said by Immer:

said by cymraeg:

Priest (Forums / Skills / Talent Calculator)
Atonement healing range has been increased to 40 yards, up from 15.
Chakras now persist through death and zoning.
Discipline Priests can once again learn Focused Will. This ability is obtained at level 30.
Spells affected by Inner Focus cast while Spirit Shell is active now fully apply critical effect Heal to the shield provided.
Chakra: Chastise now increases the damage dealt by Shadow and Holy spells by 50% (was 15%), and reduces mana costs by 90% (was 75%) while the ability is in effect.
Chakra: Serenity now increases single target healing by 25%, up from 15%.
Chakra: Sanctuary now increases area healing by 25% up from 15%.
Psyfiend Psychic Terror cast time has been increased to 2 seconds, up from 1.5 seconds.
The Psyfiend health has been reduced to 10% of the controlling Priest's health, down from 30%.

this makes Immer very happy.

hm, so now holy is the de facto spec for healing dps.
--
If we lose this freedom of ours, history will record with the greatest astonishment, those who had the most to lose, did the least to prevent its happening.


Immer
Gentleman
Premium
join:2010-01-07
Evans, GA
kudos:8
Reviews:
·Comcast
said by Krisnatharok:

said by Immer:

this makes Immer very happy.

hm, so now holy is the de facto spec for healing dps.

I wouldn't go that far. The Patch note wording is missing a critical word that I think was just a typo in the notes, else there would be a more substantive change.

said by WoWHead :
Chakra: Chastise
Increases the damage done by your Shadow and Holy spells by 15%, grants a 10% chance for Smite to reset the cooldown of Holy Word: Chastise, and reduces the mana cost of Smite and Holy Fire by 75%.
So it isn't a flat buff to Shadow/Holy dmg done its only of the priest's spells. When you are running in Chastise Chakra your healing sucks... and the swap has a 30sec cooldown on it, so you are nerfing your healing for a full 30sec. for this ability. It will make it possible to do the simpler dailies in Holy spec than before (I've had many an epic battle with a single rodent while tending my farm... )
--
Guild leader of Pride and Ego (US:Nathrezim)
Good times with Great people in the Best way to spend $15/mo.

Intelligence is no substitute for Character.


Krisnatharok
Caveat Emptor
Premium
join:2009-02-11
Earth Orbit
kudos:12
Right, meant more for the soloing/dailies spec.

I am disc/holy and dailies suck atm.


Immer
Gentleman
Premium
join:2010-01-07
Evans, GA
kudos:8
Reviews:
·Comcast
said by Krisnatharok:

Right, meant more for the soloing/dailies spec.

I am disc/holy and dailies suck atm.

Oh, I didn't catch that you were playing your priest so much, lol. yeah, disc is much nicer for dailies... but with these changes it won't be as painful when I forget to change specs. I also like that your Chakra will not constantly reset, which is the biggest reason that I will forget to swap out specs when I leave an instance. I'd never pull if I saw my Chakra glyph on me!
--
Guild leader of Pride and Ego (US:Nathrezim)
Good times with Great people in the Best way to spend $15/mo.

Intelligence is no substitute for Character.


Krisnatharok
Caveat Emptor
Premium
join:2009-02-11
Earth Orbit
kudos:12
It's a convoluted story. I wasn't happy with the changes to the warlock, and the spriest playstyle was closer to what I wanted to play, but then I fell back into healing, and disc/holy naturally overtook shadow/anythingelse. So here I am having a blast as disc. I may end up dropping holy if I can learn to trust raid healers.
--
If we lose this freedom of ours, history will record with the greatest astonishment, those who had the most to lose, did the least to prevent its happening.


Immer
Gentleman
Premium
join:2010-01-07
Evans, GA
kudos:8
Reviews:
·Comcast
I swapped around specs for a while... I've finally gone back to dual healing because I've decided no more faction dailies (just farming/cooking related ones) on my priest. Since you are still doing mostly LFR/Dungeon healing, you'll run into fewer healing issues by dropping disc and going Holy for raids, shadow for repgrind. Shadow/Holy stats go well together, and if you learn to get the most out of Chakra:Serenity, you can be a solid tank healer and can hop over to Chakra:Sanctuary mid-fight if you see raid heals start to slack off.
--
Guild leader of Pride and Ego (US:Nathrezim)
Good times with Great people in the Best way to spend $15/mo.

Intelligence is no substitute for Character.


Snuffbox
nice irl
Premium
join:2011-04-15
Milwaukee, WI
kudos:4
reply to Krisnatharok
said by Krisnatharok:

I wasn't happy with the changes to the warlock,

What's... not to be happy with? PvE or PvP... God mode right now...


Krisnatharok
Caveat Emptor
Premium
join:2009-02-11
Earth Orbit
kudos:12
said by Snuffbox:

said by Krisnatharok:

I wasn't happy with the changes to the warlock,

What's... not to be happy with? PvE or PvP... God mode right now...

Mostly just the play-style changes, not how it is overpowered or under-powered.

I may have to break it out later.
--
If we lose this freedom of ours, history will record with the greatest astonishment, those who had the most to lose, did the least to prevent its happening.

Gan

join:2009-04-10
Taiwan
reply to Pollux7777
said by Pollux7777:

said by cymraeg:

. Enemies in raids that previously required more than one player to defeat are now more easily dealt with by players battling alone.

As someone who tries to clear Black Temple weekly, I'm very interested to learn more about this. A couple bosses in there are impossible to solo...

Me too, every week. Reliquary stage 2 Spirit Shock spam + warrior second wind, and you have an endless cycle of perdition...


Antonica
Premium
join:2002-09-02
kudos:1
reply to Snuffbox
said by Snuffbox:

said by Krisnatharok:

I wasn't happy with the changes to the warlock,

What's... not to be happy with? PvE or PvP... God mode right now...

so which one of the threads on this board explains the god mode right now? cause unless there are 2 targets, afflic sucks ass (or it could be my gear)
--
»Re: [game] Crazy Game - The Resurrection - Day 2
Corrupt Politician - tmodelt
You may privately message the rest of the mafia: ekster, Rook008 & Kristopher. You win with the mafia.


Snuffbox
nice irl
Premium
join:2011-04-15
Milwaukee, WI
kudos:4
said by Antonica:

afflic

I found your problem.

Destruction and Demo are your friend.

However Affliction still does every well in Raids.

djlar

join:2009-04-23
799228
IDK afflic lock was destroying our destro lock, both on aoe or single target..

our destroy lock is about i490 vs that i483 afflic one on an LFR..

They say they nerfed rain of fire somehow... (not only the stun part)


Hordeforlife

join:2009-05-13
Harrisonville, MO
reply to cymraeg
said by cymraeg:

Raid groups are no longer necessary to enter pre-Mists of Pandara raid dungeons. Enemies in these raids that previously required more than one player to defeat are now more easily dealt with by players battling alone.

Best change since Transmog... anyone tried this yet? Going to be seeing a lot of BT,Ulduar, Nax, Kara and ICC in the near future!


Immer
Gentleman
Premium
join:2010-01-07
Evans, GA
kudos:8
Hmm... we 5-manned some ICC 25N last night and I still don't see doing loot ship solo... or Festergut (10 stacks is still instakill). Maybe the nerfs are heavier in 10m normal.


DarkLogix
Texan and Proud
Premium
join:2008-10-23
Baytown, TX
kudos:3
On fester if you only had one wouldn't the spore just always be on the one?

So when he does his thing the one would have 3 stacks of inoculate


Hordeforlife

join:2009-05-13
Harrisonville, MO
reply to Immer
said by Immer:

Hmm... we 5-manned some ICC 25N last night and I still don't see doing loot ship solo... or Festergut (10 stacks is still instakill). Maybe the nerfs are heavier in 10m normal.

I have not tried any of this yet so I have to ask; does this new solo raid change give a "solo" option to raids (in addition to 10/25) or does the raid just detect when you are solo?

Or perhaps the mechanics for pre-mist raid bosses that were previously multiplayer required (BT Council and Gunship come to mind) are now removed/changed to allow for easier solo ability regardless of 10 or 25.


Gainsborough

@johnstonesupply.com
reply to Immer
Yes the "no raid" old raids is a great things. I did solo'd all of MC and BWL last night. I'm working on the old raid pets that they added. Got 2 from MC and 1 from BWL.

First boss in BWL was still hard to solo at 90. I wiped once in there on him... Is it wiped or died? These solo raids cause a few terminology issues.


Immer
Gentleman
Premium
join:2010-01-07
Evans, GA
kudos:8
reply to Hordeforlife
There is no third option. You don't need to convert your party into a "raid group" to go in, though I could still set the raid difficulty level for my group. I don't know if it auto corrects for soloists.