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Patch 5.1 hotfixes
I believe the servers are being restarted atm. I have no idea if this counts for today or if there's another reason the servers are all down:
Here you'll find a list of hotfixes that address various issues related to the recently released World of Warcraft patch 5.1. Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below went live the moment they were implemented, while others may require your realm to be restarted to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. We will continue to update this list in the days to come as additional hotfixes are applied.
It is now possible to use the Distraction ability while on the quest "Prisoners of War".
All eligible players can now complete the quest "It Is A Mystery".
The Dread Amber Focus for the quest "Concentrated Fear" can now be looted by all members of the party who are on the quest.
Seamus Goldenkicks can now return players to the instanced version of Dalaran after they complete the quest "Tracking the Thieves".
It is no longer possible to have both "Dark Skies" and "Rampage Against the Machine" in the quest log at the same time.
Players will no longer leap horribly to their deaths from the Dalaran Sewers in the course of completing the quest "One Last Grasp".
Kor'kron Subjugators and Kor'Kron Overseers now respawn more frequently for the quest "De-Subjugation".
Lieutenant Ethan Jacobson will no longer evade, and instead will respawn.
The pet ability Ghostly Bite now has a 4 round cooldown (was 3).
The Crow on Darkmoon Island can now be captured. This pet cannot be caged for sale.
Newly purchased Darkmoon Hatchlings will now be of Rare quality.
The Darkmoon Glowfly, Clouded Hedgehog, Silent Hedgehog, and Jungle Grub can now be encountered in all qualities.
Disruptron Mk. 3R-Alpha will no longer abandon the fight prematurely.
Crush should no longer reset unexpectedly during his Brawls.
Picking up Meatball's Strange Energy now benefits the Brawler's nearby pet as well.
Brawler's Guild statisticians will no longer reset their data on a weekly basis.
Starfall will no longer strike undamaged Power Crystals in the Millhouse Manastorm encounter.
The Brawler title is now permanent.
Fixed an issue that allowed spectators to heal the pets of competitors that are inside a Brawl arena.
Jin'ya, Orb of the Waterspeaker now correctly causes the Shadowfiend and Mindbender to appear as Sha when wielded by a Shadow Priest.
Mirror of Broken Images and Sindragosa's Flawless Fang now provide 15% less resistance per level beyond level 85.
Fixed an issue that could allow the G91 Landshark to be used more than once in combat.
The Enchant Weapon: Elemental Force will no longer incorrectly activate from healing effects, and can only be triggered by damaging melee attacks or spells.
Domination Point Elites hired using the Guard Contract: Tower now have the same health as their Alliance counterparts.
Bloodhilt Honorguards and Dominance Snipers at Dominance Point will no longer respawn too quickly.
Shieldwall Stormcallers no longer incorrectly use Bloodlust.
Shieldwall Marines no longer use their knockback effect too frequently.
Dwarven Mortar Team Engineers no longer use Wrench Strike.
Child of Chi-Ji in Krasarang Wilds will no longer evade after a brief pursuit, and no longer cast Blackout Kick.
Warlord Bloodhilt will no longer cast Bloody Knives on players that are no longer in combat with him.
Internal Bleeding can no longer be manually removed by right-clicking the effect. Instead, it is necessary to use the Rip It Out! ability.
Dungeons, Raids & Scenarios
A Little Patience
Defeating Commander Scargash will now cause his Kor'Kron Elite guards to depart (and not photo-bomb the follow-up cinematic.)
Dagger in the Dark
Slaying Broodmaster Noshi while he is casting will no longer sometimes prevent players from progressing through this Scenario.
Fixed an issue that could cause multiple Gnolls to emerge from a single barrel when playing the Whack-A-Gnoll Darkmoon Faire carnival game.
Fixed an issue that could cause some players to experience reduced performance in Silvermoon City.
Fixed an issue that could cause certain mounts to count double toward mount collection achievements.
Fixed an issue that could prevent Bloodlust, Heroism, Ancient Hysteria, and Time Warp from taking effect when cast simultaneously with another, similar, effect.
Fixed an issue that could cause Death Grip, when modified with Glyph: Tranquil Grip, to work on inappropriate targets.
After a Death Knight benefits from Purgatory, the resulting Perdition debuff now correctly shows its 3 minute timer.
Improved Serpent Sting now deals the correct amount of damage.
Fixed an issue that could cause Atonement to attempt to heal invalid targets.
Atonement critical heals will now properly take effect on allies within 40 yards of the original target.
Glyph: Totemic Encirclement will no longer sometimes prevent the talent Totemic Restoration from functioning.
The Warlock's 2 piece Sha-Skin Regalia set bonus properly increases the damage of the Malefic Grasp version of Corruption by 10%, and will no longer sometimes deal too much damage.
Safeguard will no longer sometimes take effect on allies that are out of line of sight, out of range, or unreachable.
If we lose this freedom of ours, history will record with the greatest astonishment, those who had the most to lose, did the least to prevent its happening.
THAT... IS... AWESOME.
For Rogues, by Rogues, to be used at the Rogue drive through when you order a side-order of Rogue.
|reply to Krisnatharok |
The servers were down when you posted. More than likely, the reason the servers are down is what you just posted, considering this sentence: Hotfixes are updates we make on our end without requiring you to download a new patch. Fifteen minutes to patch it in to all servers is feasible.