 wentlanc You Can't Fix Dumb..
join:2003-07-30 Maineville, OH
| Need proximity
They need multiple locations and proximity, like Yahoo, in order to be effective. Unless you can send people to closer, less busy sites, they probably will not be interested in the wait. Now bandwidth will be a huge problem upon initial delivery, and new product introductions. But that should go away after.
puritan |
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  Speedy8 Premium join:2002-08-22 Alliance, OH clubs: | I was under the assumption that they use multiple locations for it already. |
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  Jaime Premium join:2001-06-03 Huntington Beach, CA | You are correct, there are multiple locations and backbones for the Steam network. |
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 wentlanc You Can't Fix Dumb..
join:2003-07-30 Maineville, OH | reply to Speedy8 That still does not mean that they are pushing you to the closest, fastest servers. I just looked at the server stats, and almost a third of their sites are down!
puritan |
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  SRFireside
join:2001-01-19 Houston, TX | reply to wentlanc Sounds sort of like load balancing. Does anybody know if they were using any kind of load balancing? -- Love Science Fiction? www.spacestationzoom.com |
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 hroo772 Darkness Fears Me Premium join:2002-04-05 Mclean, VA clubs:
·Verizon FIOS
| reply to wentlanc said by wentlanc : That still does not mean that they are pushing you to the closest, fastest servers. I just looked at the server stats, and almost a third of their sites are down!
The only reason is says that they are down is because they are changing the content on those servers. Also they are independently run so there can be problems every once and a while. Anyway all of the servers will be up on launch date giving them enough to max out a lot of peoples connections. -- For custom gaming computers head to www.asylumpc.com check us out! |
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