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mbernste

Location: Piscataway, NJ
Joined:June 30th 2001, @07:37PM
Status:Member
Membership:Premium+MVM
On these maps:·Members Tech
·FiOS coming soon
Posts:13888
Last seen:2024-03-19 03:54:42
Visits:10871
Profile

my computer:

XPS 710
Intel® CoreTM2 Q6600 Quad-Core (8MB L2 cache,2.4GHz,1066FSB)
RAM 4GB Dual Channel DDR2 SDRAM at 667MHz
LOGITECH G15 Gaming Keyboard
20 inch UltraSharpTM 2007WFP Widescreen Digital Flat Panel
Video Card--768MB nVidia GeForce 8800 GTX
1TB Serial ATA 3Gb/s Hard Drive (7200RPM)
750GB Serial ATA 3Gb/s Hard Drive (7200RPM)
Dual Drives: 48x Combo + 16x DVD+/-RW w/ dbl layer write capable
Sound Blaster® X-FiTM XtremeMusic (D) Sound Card
Past Computers
Dell Dimension 8100 (retired/given away)
Pentium 4 1.5 GHz
512MB RAM
80 GB HD
Nvidia GeForce 2/64MB RAM
Windows XP Home
THX Certified 5.1 sound system
CD-RW and DVD ROM drives
250 MB ZIP drive

Dell Inspiron 7000:
Pentium II 366 MHz
128 MB RAM
14 GB HD
Windows XP Pro
8MB Video card
CD/DVD-ROM Drive

Compaq Evo N600c (owned by my employer):
Pentium mIII 1.06 GHz
4 GB HD
256 MB RAM
Windows NT 4.0
16 MB video card
DCD ROM drive

Micron Millenia:
Pentium II 300
128 MB RAM
8 GB HD
100 MB Zip drive
CD-ROM
16 MB Nvidia TNT video card

Commodore 64 (retired):
MEMORY 64K RAM
ROM 20K ROM Standard (includes operating system and BASIC
interpreter)
MICROPROCESSOR 6510A Microprocessor - 1.02 MHz clock which is compatible with the 6502
DISPLAY 40 Columns X 25 lines of text
COLORS 16 Background, border and character colors
Supports all PET graphic characters
DISPLAY MODES Text characters
High resolution graphics
RESOLUTION 320 X 200 Pixels
SPRITES 8 independent sprites
Each consists of 24 X 21 pixels and up to 4 colors. Each independently expandable horizontally and vertically
Collision detection for sprite to sprite and data to sprite collisions
SOUND 6581 Sound Interface Device includes 3 independent tone generators - each with 9 octaves
Each voice includes programmable ADSR generator (Attack, Decay, Sustain, Release) and control of sawtooth, triangle, square, variable pulse and noise waveforms
Full filtering capabilities with low, high and band pass filters
External sound input
INPUTS/OUTPUTS:
User port
Serial port
ROM cartridge port
2 Joystick/paddle ports
Video port
C1530 Cassette drive interface port
FEATURES Built-in BASIC 2.0 - over 70 commands, statements and functions
Full screen editor
PERIPHERALS C1541 Disk drive
C1530 Datasette

My day job:

Sr. Systems Analyst for a Fortune 500 company.