 | | Solved! H.265 problem solved, now will they have enough processing power to handle it! | |
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 |  | | Re: Solved! I really don't care once you get passed DVD quality. It doesn't really "enhance" my experience. | |
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 |  |  | | Re: Solved! Depends on the screen size and sitting distance.
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 |  |  |  | | Re: Solved! Arbitrary comparison charts such as this are always broken. It all comes down to visual acuity with the individual (and the quality of the display), not some arbitrary chart based on a ridiculous size-to-distance ratio. | |
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 |  |  |  |  |  | | Re: Solved! The problem here is that a lot of material doesn't take full advantage of 720P, much less 1080P, due to source, lens quality and transfer quality. Old Stanley Kubric films look like DVD quality on BD, whereas something shot with the Red camera and Angenieux lenses will look drastically sharper in 1080 than 720. It's all about MTF or modulation transfer function--how closely spaced contrasting lines can be before they merge into solid grey. | |
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·Comcast
·Frontier Communi..
| Audio/videophiles Then you have the people who claim they can tell a visual difference between a 500 dollar HDMI cable from one purchased from Monoprice, and they give some sort theory that involves quantum mechanics and jitter to explain why the expensive cable performs better in a subjective way that is not capable of being scientifically verified. You can't underestimate the effects of suggestion on human psychology. | |
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 |  |  |  |  |  | | Re: Audio/videophiles I consider that to be nothing more than a placebo effect used by them to justify their expenditure on being upsold for a Monster Cable product. | |
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 |  |  |  |  BiggA join:2005-11-23 EARTH | Re: Solved! It's pretty close to true, if you really try to see the differences. If you just sit back and watch, it's even closer to notice the difference. I notice the difference of compression artifacts long before I see the difference in resolution. | |
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 |  |  elios join:2005-11-15 Springfield, MO | for video but not for rendered gaming where higher res is ALWAYS better | |
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 |  |  |  dra6o0n join:2011-08-15 Mississauga, ON Reviews:
·ITalkBB
| Re: Solved! Color contrast. For gaming, it seems that you want a 2milisecond response time and a high definition for color contrast so you can notice that guy in a camo suit pointing a sniper rifle at you.
I don't understand why in some games I absolutely suck when it comes to spotting enemies from a distance...
Well there's the problem, color contrast.
That or 720p resolutions on a 40" LCD TV, playing Black Ops and sitting 10 feet away back then, made people who are at a further distance ingame, show up as small clumps of pixels... | |
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 |  |  Kamus join:2011-01-27 El Paso, TX | Have you ever seen a native IMAX feature?
Those things made me believers in over the top resolution. You can look anywhere on the screen and the detail is perfect, no matter how small. | |
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·Charter
| Re: Solved! said by Kamus:Have you ever seen a native IMAX feature? Imax movies are still shot with film, which is why the quality is great all over the screen, except when the film degrades. | |
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 |  |  |  |  elios join:2005-11-15 Springfield, MO 1 edit | Re: Solved! thats slowly on the way out »en.wikipedia.org/wiki/IMAX#Digital_IMAX
im not a huge fan of digital film really i like the look of real film more so for animated movies if you watch a older animated movie on film and then watch a DVD or blu-ray of it you see what im talking about but im not sure how to describe it in words | |
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·Hargray Cable
| Re: Solved! said by elios:thats slowly on the way out »en.wikipedia.org/wiki/IMAX#Digital_IMAX
im not a huge fan of digital film really i like the look of real film more so for animated movies if you watch a older animated movie on film and then watch a DVD or blu-ray of it you see what im talking about but im not sure how to describe it in words Same exact thing that was said about CD's back in the day. The music industry actually started adding back in static etc to recordings to make them not "as clean". | |
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 |  |  |  |  |  |  elios join:2005-11-15 Springfield, MO | Re: Solved! just adding the film grain isnt going to help much there is some thing you only get with projected film not a fan of the higher frame rate digital ether | |
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 |  |  |  |  |  |  |  BiggA join:2005-11-23 EARTH | Re: Solved! You can do 1080/24p like iTunes. It looks weird on TV shows though... | |
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 |  |  |  |  |  |  |  |  elios join:2005-11-15 Springfield, MO | Re: Solved! for DVD its fine i mean for theaters like the Hobbit movie | |
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·Hargray Cable
| said by DataRiker:I really don't care once you get passed DVD quality. It doesn't really "enhance" my experience. I'm with you, I don't see much of a difference at 720P or even 1080P. HD really isn't the standard yet, I know my cable company doesn't show anything in 1080P with most shows/movies at 720P. The young people on this board don't realize how long it took for HD to happen, 4K will take a long time to end up on TV screens at home. | |
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·Charter
| Re: Solved! said by Corehhi: 4K will take a long time to end up on TV screens at home. The adoption cycle is much shorter with each iteration. 4K should be around and common in less than 10 years. Digital movie theaters are driving this change and adoption. Most digital theaters started with 2K resolutions, and are now moving up to 4K resolutions, so we know the content is there. The problem becomes space. A typical 2 hour long 4K movie in scope is usually about 400GB(they send them on an HDD). These things are huge. | |
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 |  | | ps3 does. but no need to compress 4k foreveryone maybe have an option for people though. but i would rather download an uncompressed 100GB + movie (prob 150+ if in 3d) than download a 10-50 gig 4k movie wich has been compressed if im showing it on a projector at home. it would easily be noticeable on such a large screen. | |
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 |  |  | | Re: Solved! An uncompressed 4k movie trailer is 500GB by itself. An uncompressed 100GB 4k file wouldn't quite give you 1 minute of playtime. | |
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 |  |  BF69Premium join:2004-07-28 Camden, TN | said by hdnola :ps3 does. but no need to compress 4k foreveryone maybe have an option for people though. but i would rather download an uncompressed 100GB + movie (prob 150+ if in 3d) than download a 10-50 gig 4k movie wich has been compressed if im showing it on a projector at home. it would easily be noticeable on such a large screen. Sorry but all HD is compressed. An uncompressed 90 minute 4K movie would be closer to 8 TB | |
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 |  |  |  Kamus join:2011-01-27 El Paso, TX | Re: Solved! said by BF69:Sorry but all HD is compressed. An uncompressed 90 minute 4K movie would be closer to 8 TB Hmmm, i actually thought it was higher than that. But it turns out it's actually less than that according to this calculator:
»web.forret.com/tools/video_fps.a···depth=12
It would be around 5.2TB for a 90 min movie. So as of right now, you can't fit a single 4k uncompressed movie in today's hard drives. But in just a few years even uncompressed video will be an option, just like uncompressed audio is today, as incredibly outlandish as it sounds. We're only 10 capacity doublings away from 10,000TB hard drives or like they'll likely be called, the 10 petabyte hard drive. | |
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 |  |  |  |  BF69Premium join:2004-07-28 Camden, TN | Re: Solved! said by Kamus:said by BF69:Sorry but all HD is compressed. An uncompressed 90 minute 4K movie would be closer to 8 TB Hmmm, i actually thought it was higher than that. But it turns out it's actually less than that according to this calculator: » web.forret.com/tools/video_fps.a···depth=12 Film maybe be 24 frames per second I'm pretty sure most TV programming is 60 frames per second. I could be wrong. | |
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·Charter
| Re: Solved! said by BF69:said by Kamus:said by BF69:Sorry but all HD is compressed. An uncompressed 90 minute 4K movie would be closer to 8 TB Hmmm, i actually thought it was higher than that. But it turns out it's actually less than that according to this calculator: » web.forret.com/tools/video_fps.a···depth=12 Film maybe be 24 frames per second I'm pretty sure most TV programming is 60 frames per second. I could be wrong. Digital projectors run at either 60fps, or 144fps depending on if its 3D or not. So, that makes 4K content 60fps. 24FPS was for film(technically 48 since it showed each frame twice). Most theaters are going digital tho. | |
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 |  |  |  |  |  |  BF69Premium join:2004-07-28 Camden, TN | Re: Solved! said by Chubbysumo:Digital projectors run at either 60fps, or 144fps depending on if its 3D or not. So, that makes 4K content 60fps. 24FPS was for film(technically 48 since it showed each frame twice). Most theaters are going digital tho. Ok so using the calculator that someone posted and clicking 1080p then changing the numbers for 4K and the fps to 60 you get 8.6 TBs for 90 minutes which is pretty close to what I said. | |
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·Charter
| said by BF69:Sorry but all HD is compressed. An uncompressed 90 minute 4K movie would be closer to 8 TB compression is used already tho for 4K stuff. Read my other comments, but since I worked at a digital theater, I know how big a compressed 4K 2 hour long movie is(400GB). Its still great quality too, for that. | |
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 |  |  XiodenPremium join:2008-06-10 Monticello, NY kudos:1 | Compression doesn't always mean loss of quality. | |
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 |  |  |  Kamus join:2011-01-27 El Paso, TX | Re: Solved! said by Xioden:Compression doesn't always mean loss of quality. Actually, with all the compression used in video that's exactly what it means. It's called "lossy compression" for a reason.
Now, whether a mere mortal can tell the difference between the source and a high quality lossy encode that's a different matter. | |
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 |  |  |  |  brad join:2007-09-06 Etobicoke, ON | Re: Solved! said by Kamus:Actually, with all the compression used in video that's exactly what it means. It's called "lossy compression" for a reason.
Now, whether a mere mortal can tell the difference between the source and a high quality lossy encode that's a different matter. In the context he was using the term it is pretty obvious he meant no perceptual difference in the quality. It isn't that compression is bad; it's that too much compression is used and that's why people complain about poor quality HD. The encoder used is also very important. Some encoders are fairly poor quality. | |
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·Charter
| Re: Solved! said by brad:said by Kamus:Actually, with all the compression used in video that's exactly what it means. It's called "lossy compression" for a reason.
Now, whether a mere mortal can tell the difference between the source and a high quality lossy encode that's a different matter. In the context he was using the term it is pretty obvious he meant no perceptual difference in the quality. It isn't that compression is bad; it's that too much compression is used and that's why people complain about poor quality HD. The encoder used is also very important. Some encoders are fairly poor quality. your cable company likely still uses MPEG2, which is down right shitty for HD. | |
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 |  |  |  |  |  |  brad join:2007-09-06 Etobicoke, ON | Re: Solved! said by Chubbysumo:your cable company likely still uses MPEG2, which is down right shitty for HD. MPEG2 is not the issue. It is using too much compression. | |
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·Charter
| said by hdnola :ps3 does. but no need to compress 4k foreveryone maybe have an option for people though. but i would rather download an uncompressed 100GB + movie (prob 150+ if in 3d) than download a 10-50 gig 4k movie wich has been compressed if im showing it on a projector at home. it would easily be noticeable on such a large screen. 4K is much larger than 100GB. A typical 2 hours film at a movie theater for a 4K projector is 400GB. | |
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 |  | | You could compress 4k movie with H.265 down to 40gig but it will be pixelated beyond believe and non watchable. | |
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 |  BiggA join:2005-11-23 EARTH | Exactly. Doing math to show what it WOULD be with H.264 is irrelevant, since 4K will be using HEVC @ a nominal bitrate of 38mbps, which is 17GB/hr. | |
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 decifal join:2007-03-10 Bon Aqua, TN kudos:1 | ... Fail before it even got off the ground... Another victim.. You'll see | |
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 |  See 10 replies to this post |
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·HughesNet Satell..
| HughesNet Gen4 Only $580 to watch one of these, if the service would even work for it. ($99/month plan (40GB) and $480 for 30 2GB Tokens (60GB))
h265 is probably going to slice the requirements down a fair bit I imagine, I don't see sizes getting 10 times bigger with only 4 times the pixels. (or at least that's what I think the deal is, 4k video is the least of my worries where I live) | |
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 |  | | Re: HughesNet Gen4 its not 10x bigger most 4k videos are over 25-40GB non compressed versions. | |
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·Charter
| Re: HughesNet Gen4 said by hdnola :its not 10x bigger most 4k videos are over 25-40GB non compressed versions. 4K movies non-compresses are terabytes. A typical 4K movie used at a movie theater(which is compressed from the source) which is 2 hours long is 400GB, not 100. Using h265 would likely shrink it significantly, but not to the 18GB the following poster claims. | |
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 |  BF69Premium join:2004-07-28 Camden, TN | said by jmad980:h265 is probably going to slice the requirements down a fair bit I imagine, I don't see sizes getting 10 times bigger with only 4 times the pixels. (or at least that's what I think the deal is, 4k video is the least of my worries where I live) 4K videos using h264 would be around 30 GB for a 90 minute movie. h265 would be about 18 GB. | |
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 gatorkramNeed for SpeedPremium join:2002-07-22 Winterville, NC kudos:2 | Good news..
We need leading edge technology like this, to push everyone towards higher speeds, and to crush caps.
The more people involved in using this technology, the better for everyone.
Someone as big as Sony, and the PS4 being behind this 4k video effort can only be a good thing.
To paraphrase Pres. Ronald Reagan, Mr internet provider, tare down these walls... -- What the heck is a GatorKram? »www.gatorkram.com | |
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 |  BF69Premium join:2004-07-28 Camden, TN | Re: Good news.. 4K video doesn't do any good without a 4k TV now does it. And you wont see broadcasters or cable/satellite TV moving to 4K anytime soon. They don't have the bandwidth. 4K TV won't be priced for the average consumers for 6-8 years well into the life of the PS4. They'll be getting ready to launch the PS5 by then. | |
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 | | Physical discs not dead yet Just slap one of these puppies on a 100GB blu-ray disc (yes, they exist). | |
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 |  | | Re: Physical discs not dead yet hell we have 400gb blueray disks that use 10 layers. | |
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 |  | | I agree and likely the quality would be a lot better than what would be sent via broadband of some sort. With 4K you will likely notice the loss of quality really quick.
Rumor has it the new Playstation will do 4K, wonder if that is true? | |
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 | | ouch That means for a 2 hour movie we are going to be clocking in at around 14.2 MB/s (MegaBytes per second). Which means you need a sustained connection of 113.8mbps + probably an overhead of about 10% just to stream this content.
If we move to H.265 instead of H.264 we could assume a file size of about 50% or 50GB. Which would still blow almost all the connections out of the water.
I kinda hope this does well. Id like to see it push ISP's and other distribution to the next level. | |
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 |  See 6 replies to this post |
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·voip.ms
| One possible solution imposed by ISP's I think what we may see is something like what a Canadian ISP (Bell) is doing to "separate" bandwidth when an extra fee is paid.
In the case of Bell, the company charges you an extra fee of $5/m for up to 5 hours of Bell TV streamed to a smartphone and the data used when watching this service does not count against your monthly cap.
4K toll anyone?
NefCanuck | |
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 |  | | Re: One possible solution imposed by ISP's Well... See... There's this funny thing called Net Neu- oh I'm not even going to bother. | |
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 pb2k join:2005-05-30 Calgary, AB kudos:1 | Pointless discussion 4k sets probably won't ever make it to the consumer market. I can see 1440p (on sets >70"), as a compromise between the two. When you consider that early digital cinema (movie theater) projectors were only 2K (4k now the norm), you have to really wonder if that extra resolution is really worth it... | |
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 skeechanAi OtsukaholicPremium join:2012-01-26 AA169|170 kudos:2 Reviews:
·Cox HSI
·Clear Wireless
| 4K video, meet no market for ya 4K video is as overhyped as 3D was. No one is going to dump their working HDTV for a 4K one and given that most people can't tell the difference between 1080i and 720p broadcast HD they're certainly not going to tell the difference between 1080p and 4K on a 50" screen. It will be a LONG time before 4K becomes any standard that sees widespread adoption in the market.
IOW, no one cares about 4K just as no one cares about 3D. | |
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 Kamus join:2011-01-27 El Paso, TX | not that big of a deal actually. with an x264 equivalent as an encoder for h.265, we should see amazing 4k quality with as little as 25~30mbps. When bluray was developed the idea was to use mpeg2 as the codec for it. But it took so long to come out, that by the time it did h.264 was included in the spec. And if you use the best encoder out there (x264) you can actually get really high quality with about 10-16 mbps. Now, of course even if it "only" takes 30 mbits for ultrahigh quality this would render DSL connections irrelevant, since we would only be talking about 1 stream. Cable would fare better if they up the bandwidth, but not that much really.
Here's the thing though: 4k is just the start, 8k is going to be the "new 1080p". With 8k we're talking IMAX resolutions, which of course would be impractical for most TV setups. But this is where new technology like the Oculus rift comes in. Where 8k resolution would not only be welcome, but not enough, since the Oculus rift covers your entire field of view. Things like the Oculus rift are just the start; The next generation in computing will be merging the real world with the virtual one; and to do this we are going to need a lot more bandwidth than people even think we'll ever need. Augmented reality in everything we see is the next step in the evolution of internet use, and the technology to make it happen is just around the corner. In just a few years we'll wonder why we ever carried devices that are both too small and to big at the same time all day. (smartphones)
What i mean is, we'll wonder why we ever carried a device that is a bit big to carry around everywhere (it's no better than the olden days pocket watch) and yet with a screen so small it limits it's uses tremendously. | |
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 |  | | Re: not that big of a deal actually. said by Kamus:But this is where new technology like the Oculus rift comes in. Where 8k resolution would not only be welcome, but not enough, since the Oculus rift covers your entire field of view. There is no need for that. Human visual acuity degrades drastically the moment you start entering peripheral vision so you only need a display surface that can cover a little more than that with sufficient resolution to make individual pixels indistinguishable to most people.
For many people, 1080p is already more than good enough. Personally, I download my videos in 720p since the improvement from 720p to 1080p is not worth the 60-70% larger file size to me - the difference is nowhere near as obvious as going from 480p to 720p. Also, I watch most of them on my Nexus7 which is 1280x800 anyway so no point going any higher. | |
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 |  |  Kamus join:2011-01-27 El Paso, TX | Re: not that big of a deal actually. said by InvalidError:said by Kamus:But this is where new technology like the Oculus rift comes in. Where 8k resolution would not only be welcome, but not enough, since the Oculus rift covers your entire field of view. There is no need for that. Human visual acuity degrades drastically the moment you start entering peripheral vision so you only need a display surface that can cover a little more than that with sufficient resolution to make individual pixels indistinguishable to most people. For many people, 1080p is already more than good enough. Personally, I download my videos in 720p since the improvement from 720p to 1080p is not worth the 60-70% larger file size to me - the difference is nowhere near as obvious as going from 480p to 720p. Also, I watch most of them on my Nexus7 which is 1280x800 anyway so no point going any higher. This makes me wonder if you have ever seen an IMAX movie before. The detail on the huge screen is staggering, and it doesn't even come close to covering your whole field of view. So before you say "no need" just go take a look at one, then compare it with it's bluray counterpart. The fact is, i'm not just talking about peripheral vision, but what you can see in front of you far exceeds what you can see on any HDTV.
In the movie "Fantasia 2000" there are shots at the beginning of the film that capture a whole orchestra from a very far shot, the amazing thing is: you can actually stare at individual faces and the detail is perfect. Try to do the same on the bluray version and all you'll stare at are extremely blurry faces, the difference is overwhelming.
This is why your "1080p is enough" analogy falls flat on it's face. most people can't tell the difference because they sit very far away from the screen, so the individual pixels are no longer visible. But like i said, with an application like the Oculus rift this won't be the case, and we'll need all the pixels we can get. | |
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 |  |  |  | | Re: not that big of a deal actually. said by Kamus:This makes me wonder if you have ever seen an IMAX movie before. The detail on the huge screen is staggering, and it doesn't even come close to covering your whole field of view. The point I was trying to make is that the human eye has poor resolution as soon as you get into peripheral vision. Peak visual acuity only occupies the middle 10-15 degrees of our field of view. When you read text, characters more than 5-10 lines above/below what you are reading/writing already start becoming unreadable.
What you are doing with IMAX is focusing only on a tiny part of the whole image but as you do so, the rest of the screen goes out of focus.
said by Kamus:This is why your "1080p is enough" analogy falls flat on it's face. most people can't tell the difference because they sit very far away from the screen, so the individual pixels are no longer visible. But like i said, with an application like the Oculus rift this won't be the case, and we'll need all the pixels we can get. With the oculus, the distance between your eye and the display is fixed so you cannot walk up to the screen to scrutinize each pixel with a microscope or binoculars. You only need as many pixels as are necessary in the "sweet spot", the rest of the display space that covers peripheral vision can have much lower resolution.
Not much point in wasting TFLOPs rendering a whole scene at crazy high resolutions in real-time when only 10% of it in-focus. With something like the Oculus tracking head and eye movement, it makes more sense to focus rendering and resolution on the focal point so I would not be surprised if future such devices ended up featuring non-uniform display resolutions... high resolution in the central area, low resolution to cover peripheral vision and 2-5 grades in-between to minimize distractions from pixel density changes. | |
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 |  |  |  |  Kamus join:2011-01-27 El Paso, TX | Re: not that big of a deal actually. said by InvalidError:Not much point in wasting TFLOPs rendering a whole scene at crazy high resolutions in real-time when only 10% of it in-focus. With something like the Oculus tracking head and eye movement, it makes more sense to focus rendering and resolution on the focal point so I would not be surprised if future such devices ended up featuring non-uniform display resolutions... high resolution in the central area, low resolution to cover peripheral vision and 2-5 grades in-between to minimize distractions from pixel density changes. Hmm, i haven't actually used an Oculus (yet, i'll get one as soon as they ship the retail version) But you do make a good point. It's not like you can shift your eyes when you wear the Oculus and focus on specific objects (or can you? you seem to think so), or at least i don't think you can. In the future it'd be interesting to see if they make devices like this that can track your eyes and adjust the image accordingly. | |
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 |  | | imax can actually go to 18k. digital imax right now are on dual 2k projetction and will soon upgrade to dual 4k. then dual 8k prob in another 2-3 years. but 15 perf 70mm imax film can reach when converted to digital just over 18k resolution. | |
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·ooma
·Optimum Online
·Verizon FiOS
| screen size this really means something on screen sizes of 54" and higher. blu ray full 50gb bit rates @ 1080p or variable rates upto 2048k (p) are completely adequate for the smaller screens. I personally don't have a screen larger than 32" so 1080p is perfect right now. though hdtv makers should phase out 720p/1080i standard in favor of 1080p even for smaller screen sizes.
right now mp4 codecs (mkv/h.264/5) compress dvds & blu rays from 650mb an hour sourced as dvd and 1.4gb to 8gb an hour for blu ray 4k would be approaching 15 - 30gb and that's too much to handle on most residential broadband... perhaps easy for a 1gigabit service such as google's but nothing less than 300 megabit would do to deal with such large files. even 4tb hard drives look kinda small and transfer rates could create buffering issues on a moderately fragemented drive (expect multiple read/write heads on new hard drives per platter & memory cacheing to double bandwidth).
4k will need a real upgrade in the equipment used to serve and send the data. most of which consumers aren't ready to spend the kinds of prices they will cost upfront. at a minimum a 4k standard would take at least 8 years to get into the mainstream. my new tablet has better video & audio capability than my 8 year old camcorder making it obsolete as my mp3 cd player but consumers will need time to adjust. | |
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 |  Kamus join:2011-01-27 El Paso, TX | Re: screen size said by tmc8080:a 4k standard would take at least 8 years to get into the mainstream. my new tablet has better video & audio capability than my 8 year old camcorder making it obsolete as my mp3 cd player but consumers will need time to adjust. Standards do seem to hold back what can be achieved for displays these days. But i don't think it's as bad as you think. In fact. We're getting exponential performance increases on displays in a much shorter time every time. (how long did it takes us to get rid of regular TV?) | |
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 | | You can keep it So id have to rebuy my hardware and software to watch a move most likely not even shot in 4k that has been compressed and have a proper net connection? Not to mention I would need a massive screen and sit almost ontop of it to notice a differnce, 200" diag. at what 10ft away or so? LOL. Theaters is where _native_ 4k shots will shine, for the consumer its just a case of a fool and his money are soon parted.
I'll stick with my 130" diag. pj set up thanks. | |
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 elray join:2000-12-16 Santa Monica, CA | Another non-issue If 4K sells, someone will buy out the caps on the consumer's behalf. That is, unless, the Net Neutral Ninnies cry foul. Then caps will stay, and 4K will be a provider-only feature. | |
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 JTR join:2012-05-19 Carbondale, IL Reviews:
·Mediacom
| Since when is 4k 100Mbps? A 2hr movie being 100GB is 112Mbps. YouTube used to stream pretty damn good looking 4k at around 30Mbps. H.265 is claimed to be able to lower that to 20Mbps, RED themselves has a product doing 20Mbps NOW (and they're pretty much the ones who started the whole 4k filmmaking industry with their cameras).
Even if you use 30Mbps, a 3hr movie (think Avatar, LoTR, etc) is only 40.5GB... I'm not sure where this "100GB" figure came from. @20Mbps that 3hr movie becomes 27GB. 90m at 20Mbps is 13.5GB. | |
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 |  | | Re: Since when is 4k 100Mbps? red didnt start the 4k film industry. film has been able to do past 10-18k for decades. but digital cams red isnt the first. also 20mbit no. red does varous samples of video. you can editi via 20mbit. you usually edit on computer at a much lower resolution than seen on the actual product. 4k cams actualy shoot at multiple resultions at the same time they will copy down res samples. but you can lower the quality to save space on the hard drive. | |
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 |  |  JTR join:2012-05-19 Carbondale, IL Reviews:
·Mediacom
| Re: Since when is 4k 100Mbps? They pretty much started the modern digital 4k industry. They're the ones who made digital 4k this popular and widely used.
As for the 20Mbps figure, I was referring to RED's recently-announced 4k video player box. »www.studiodaily.com/2012/12/red-···-format/
I'm quite obviously not talking about source footage. | |
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 WHT join:2010-03-26 Rosston, TX kudos:5 | "challenges that we have to work through" Like abysmal ISP caps is one. | |
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