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Game On
Broadband console wars heat up
(old news - 01:53PM Wednesday May 22 2002)
tags: business · gaming
With the electronic entertainment expo (E3) firing up this week in Los Angeles, the battle for control of the broadband console gaming market shifts into a higher gear, with industry players exchanging barbs among fellow competitors. One such competitor, Microsoft, has just announced a 2 billion dollar plan to compete for the broadband gaming throne, and dreams of unseating the incumbent Sony and Nintendo, both of whom have no intention of going anywhere.

It wasn’t too long ago that gaming was an intellectual fringe hobby populated primarily by the socially and hygienically challenged, who you could generally find hovered over a computer after school tinkering with machine language in the hopes of creating the next great adventure for the Apple 2 or IBM compatible. Game developers usually ran businesses out of their garage, offering pc games in the back of hobbyist magazines, shipping their final product in Ziploc bags with manuals consisting of little more than a folded piece of paper.

Early on-line gaming consisted of Multi-user text adventure games and turn based text strategy games such as Trade Wars. Limited by blistering 300 baud connection speeds, text gaming via bulletin boards was a popular pastime, but nowhere close to the mainstream distraction it would eventually become. As connection speeds inched upward, games became slightly more interesting, but it would take a much wider pipe before true on-line gaming became viable.

The first generation gaming consoles introduced by companies like Atari and Intellivision brought gaming into the living rooms of middle income families worldwide. Likewise, the current generation of gaming consoles will be responsible for introducing broadband gaming to the less affluent, less patient, and less technical (at least when compared to its PC counterpart). The new generation of consoles has also slowly eaten away at the stigma that video gaming is the domain of children and introverts.

While the emergence of the modern internet and such games as Quake and Half-Life and their assorted modifications brought a new popularity to on-line gaming, the sometime daunting technical aspects of getting these titles to run correctly has managed to keep a large portion of on-line gaming confined as a playground of the semi-technical and patient, and not fodder for middle income mass consumption. Patches, modifications, add-on files, learning curves and "newbie intolerance" leaves a vast majority of possible customers left out in the cold.

Over the past decade, the industry has evolved from a fringe hobby into a driving economic force populated with corporate giants. The new players in this console revolution met this week at the electronic expo in Los Angeles, and didn’t spend much time settling in before letting it be known that this is not a hugs and kisses kind of business competition. Sony president Kaz Hirai let loose a bit of trash talking, stating "The console wars are over. I liken the gap with our competition to the Grand Canyon."

Sony has a right to strut, having already sold 30 million Playstation 2 units worldwide, compared with 4 million for each of its rivals, Microsoft and Nintendo. Sony’s Playstation 2 has been on the market roughly a year longer than either competitor, and is enjoying the golden years of its gaming library. Sony has been realistic and cautious with its approach to broadband gaming, shipping the console with no internet connectivity, but always leaving the possibility open.

The company has recently unveiled adapters in Japan, and will release a broadband adapter in the United States this fall, along-side an impressive line-up of multiplayer titles. Sony’s on-line component will be an open system, meaning it will work with any ISP. Sony is offering the connectivity and offering the titles, essentially handing the control of the operation to the users with a "wait and see" attitude, hoping that communities develop on their own.

While Sony chieftans might have you believe the console wars are over, they should probably hold off on the order for victory balloons and party favors. As one Nintendo vice president of marketing recently said: "I think they know now the battle is on." Both Nintendo and Microsoft's consoles are very young, slightly more powerful, and have yet to develop a substantial software library. Both consoles also have their own competing broadband plans in the pipeline. Sony on the other hand, is currently enjoying the primetime phase of their console's lifespan.

Nintendo recently announced their plans to release both dial-up and broadband adapters for their gamecube console sometime this fall. The winner so far in a recent flurry of price cuts, the 149 dollar Gamecube looks to stay competitive, promising on-line titles such as "Phantasy Star On-line" from their now defunct hardware competitor, Sega. The adapters will look to retail for $39.95 each, and the on-line system deployed by Nintendo will also be "open", mirroring the approach by Sony.

Microsoft's plan differs somewhat from its two competitors. Having already included an ethernet adapter in their Xbox console as a gamble on the pace of broadband deployment, some users are already playing Xbox titles on-line via the use of third party software like Gamespy Arcade. Microsoft plans to launch their official service this summer, but unlike Nintendo or Sony, the service will be subscriber based, a decision that may haunt them over time.

Microsoft is planning to sell a $49.95 on-line gaming package that would include a headset for on-line voice-chat, as well as 12 months of access to their Xbox live service. The closed system approach raises the specter of serious headaches for Microsoft, having to suddenly contend with content control, act as morality police, and maintain a massive new network. This doesn't automatically dictate failure for Microsoft however. Expect users to develop their own alternatives to run parallel with the subscription model. Games are the industry cash cow, but a formidable hardware base needs to be in place to succeed. The on-line service may pad the losses on the hardware side, though Microsoft will probably be forced to cover the losses with profits from other business units.

And losses there are. Microsoft barely got into the arena before coming face to face with price slashes from their competitors, forcing them to match price tags and take a hefty loss on every console sold. Contrary to what some analysts believe however, these losses don't spell doom for the company's foray into the console arena. The goal of the Xbox was to get a foot in the door of the industry, not the whole body. It's too early in the consoles life span to be predicting failure. Microsoft apparently is willing to go the distance, recently announcing plans to pump two billion dollars over the next five years into their on-line service.

All three console providers also have competition in the form of PC on-line gaming. A recent collaborative survey between Valve and Speakeasy is a testament to the fact that broadband is in part driven by gamers, with over 77 percent of surveyed gamers owning a broadband connection. Console makers may find this PC gaming contingent to be a difficult sell on the idea that a console can offer them something they've already been enjoying for several years.

With the recent flurry of price cuts, early statistics show an 800 percent jump in PS2 purchases, a number analysts believe Microsoft and Nintendo will see to some degree as well. The push to have a broadband gaming solution in every home is just beginning, with companies jostling for position in your living room. The current generation of consoles are laying down a framework that very well may dictate the future of home entertainment. As gaming consoles bleed into the set-top box market, expect one of these three companies to control your living room somewhere down the line.

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  8. AT&T Invests In Onlive Streaming Gaming
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belawrence
It's All About The Games

join:2000-08-06
Santee, CA

Sports and FPS are ok, but.....

It would sure be nice to be able play a fighting game(Tekken, Virtua Fighter, et al) online against people.
achannelle1

join:2002-05-22
Tucson, AZ

Sith Lord Inquisitor

Well, with the price drops, the first salvos have been fired. E3 coverage at the various gamesites have shown that Microsoft is coming out swinging with its XBOX LIVE(50.00 a year).

However, you must also think of the PC gaming sector. With Next Generation consoles making games of comporable visual quality and sound, and with fewer titles being released exclusively for PCs, I think the PC game market will have to definitely rethink it's online strategy.

hardflip
Mindfield
Premium
join:2002-02-28
Andover, MA

Broadband Future

Every article I read points out that Microsoft is going to CHARGE you for the service while Sony and Nintendo aren't. Of course they will eventually, they are just more tentative in executing an online strategy, mainly because they have such a strong position in the console market. Nintendo is the grandfather of consoles and Sony is the current giant, so I think it's cool that Microsoft is looking ahead to the evolution of video games. Sony is leaving that move to PS3.
I hope they all put effort into online gaming, I just think Microsoft has the best model.

Karl Bode
News Guy
join:2000-03-02

Host:
Road Runner
PC gaming GAMES
PC gaming Tech

Re: Broadband Future

I think it's entirely dependent on how easy it is to play on-line without using the MS service. If it's as simple as using Gamespy arcade and a home router, the service won't have much legs....

If they are fairly lenient on allowing users to hook the unit up to a broadband connection AS WELL as offering the gaming service for less experienced or technical gamers, it could work.

The thing is that they need to get the games out there, and MS is getting a little greedy with licensing agreements it would seem....
--
Palpatine for Senate
achannelle1

join:2002-05-22
Tucson, AZ

Well Microsofts's 2 Billion dollar warchest will ensure one interesting fight, though I know Sony and Nintendo are not poor. Microsoft has a chance to overtake the others with it's online strategy, if it does it right. Microsoft is WOWING many at E3 according to reports. It will be fun to watch. Glad I have all 3 consoles.

hardflip
Mindfield
Premium
join:2002-02-28
Andover, MA


Gamespy has its problems, mainly that Halo isn't optimized for online play, but it does well. Microsoft's success will all depend on the execution, no lag, no delay, that will make it worthwhile over a third party like Gamespy. Tony Hawk 3 for the PS2 is made for internet play but there is no way to play it. Sure you LAN it over the internet via Xbox and Gamespy but it could be better. That's what I am looking for.
I hope they focus on being better that the competition (Gamespy) rather than focusing on locking out third parties. (No more LAN play?)
[text was edited by author 2002-05-22 16:16:42]
Kearnstd
Elf Wizard
Premium
join:2002-01-22
Mullica Hill, NJ

one thing sony has the MS doesnt is the Everquest franchise and im sure the PS2 port could/will be just as huge as its buddy on the PC. another thing will be system stats which sadly the PS2 does lack memory.
--
Student by day, Wizard by night.
nornradd

join:2002-03-13
O Fallon, MO

Good article on why Microsoft will fail

»www/theregister.co.uk/content/4/25367.html
nornradd

join:2002-03-13
O Fallon, MO

Re: Good article on why Microsoft will fail

In a related article I can't type...here is the correct link:

»www.theregister.co.uk/content/4/25367.html

Karl Bode
News Guy
join:2000-03-02

Host:
Road Runner
PC gaming GAMES
PC gaming Tech

Re: Good article on why Microsoft will fail

Read that....the thing is they don't address that users will be able to connect via both Any ISP (like they can do now) and via the XBox live system. Essentially the service will be for "newbies", while experienced gamers can take the high road.

They also assume that "success" for Microsoft is dominating the console market. that's not their goal...their goal is to just sit and the table and etch out a place so they can eventually control the set top market down the line....It's pretty heavily argued that the Xbox was only approved as a valid trojan horse in order to tap into the inevitable trend in electronics wherein one box controls the cable, games, video recording, and more....

Microsoft is willing to lose billions to get there.
--
Palpatine for Senate

jplove71
IBEW 113
Premium
join:2001-03-16
Colorado Springs, CO

said by John Lettice, The Register:
Microsoft will have a clutch of games ready for the big push, headlined by Star Wars Galaxies and online versions of current Xbox games, including Halo.
Apparently he doesn't know that HALO can already be played online.
--
Go Diamondbacks!

Karl Bode
News Guy
join:2000-03-02

Re: Good article on why Microsoft will fail

And Tony Hawk 3 I believe....

When you want Microsoft to fail, facts don't matter.
--
Palpatine for Senate

jplove71
IBEW 113
Premium
join:2001-03-16
Colorado Springs, CO

Re: Good article on why Microsoft will fail

said by Leviathan:
And Tony Hawk 3 I believe....
Yep. THPS3 does have online capability already. At least for the PS2 it does.
--
Go Diamondbacks!

Karl Bode
News Guy
join:2000-03-02

Re: Good article on why Microsoft will fail

I honestly haven't tried it yet, I'm really an on-line PC gamer...are there other current X-box titles that can be played via gamespy arcade?
--
Palpatine for Senate

jplove71
IBEW 113
Premium
join:2001-03-16
Colorado Springs, CO

Re: Good article on why Microsoft will fail

said by Leviathan:
I honestly haven't tried it yet, I'm really an on-line PC gamer...are there other current X-box titles that can be played via gamespy arcade?

As of right now, I believe that the only game that can be played online with an X-Box is HALO.
--
Go Diamondbacks!

hardflip
Mindfield
Premium
join:2002-02-28
Andover, MA
You can play Halo. Tony Hawk 2x and 3, and NascarHeat on »gamespy.com and »xbconnect.com.
Kearnstd
Elf Wizard
Premium
join:2002-01-22
Mullica Hill, NJ
Starwars Galaxies will be a PC game first then goto console if it works out on PC. starwarsgalaxies.station.com
--
Student by day, Wizard by night.

Karl Bode
News Guy
join:2000-03-02

Hmm. What site do other people get when they click the link above? (The first link posted)



[text was edited by author 2002-05-22 15:16:03]

andunn

join:2001-09-06
Linn Creek, MO
·RoadRunner Cable
·AT&T Midwest

Re: Good article on why Microsoft will fail

Wow, I've been keeping track of all the systems and their games coming out. I'd say some of the most impressive are from Microsoft and Nintendo. Don't get me wrong Sony has some as well, but the ones that I thought (note the word I, meaning opinion) were not only the best looking games, but also seemed to be very enjoyable in terms of gameplay, which to me is the most important key, were titles such as Zelda (GC), Metal Gear Solid 2: Substance (X-Box), Metroid Prime (GC), SegaGT2002 (XBox), and Mario Sunshine (GC). These are just a few of what I thought were some of the amazing games that I've seen so far.

Note: These decisions are based upon in game video clips. The final verdict for me will be decided with the finished product.

Man, I want to go to E3 one day

Kles2

@attbi.com

Microsoft Xbox Live to Dominate the console war

The console war is going to change very very soon as Microsoft launches with the "Xbox Live". I don't get all this crap that other people are saying about the Xbox. Microsoft is in it for the long run. Most experts believe that there will only be one console that can dominate; Sony or Microsoft; sorry but Gamecube and Nintendo is GONE (out of the market). Then we have to split that up, Microsoft with its Xbox Live will be the first program to hit the consoles where you can actually play successfully online and with the extra hard drive get extra and better levels. While Sony still has to plan for there online deal, except that you have to find your own ISP and buy your own Network Adapter which is an extra $39.99 which is crap and nobody is going to want that.

stickfigure

@ptss.com

Re: Microsoft Xbox Live to Dominate the console war

Gamecube and Nintendo is GONE (out of the market).

»Don't cut Nintendo out yet...

the numbers show differently, but guess we'll have to see...

Karl Bode
News Guy
join:2000-03-02

Host:
Road Runner
PC gaming GAMES
PC gaming Tech

Re: Microsoft Xbox Live to Dominate the console war

It's simply too early to predict doom for any of the three.

People comparing the PS2 to the Xbox and Gamecube like to ignore the fact that the PS2 has been out for more than a year.....

Once the gamecube and the Xbox start seeing larger libraries I have no doubt they'll be more competitive.
--
Palpatine for Senate

PinkySuavo

join:2001-08-23

Sega

Have you seen the line up xbox is getting? holy! all those Sega games look sweet. One thing that xbox Live will get is more online software support since everyone has the capabilities to go online without the extra peripheral. Microsoft's big wallet will make them last. Remember when analysists say that the economy can support 3 consoles? Ya so there's not much worry.
Rammer
Premium
join:2001-03-06
clubs:
·AT&T Southeast

will see

what good is all this new games from sony-microsoft-or any other gaming co
broadband deployment is at a stand still so they are not enough players too support all the new ideas they have
and i dont think the new xbok works with 56k----
so they will be back too square one
Kearnstd
Elf Wizard
Premium
join:2002-01-22
Mullica Hill, NJ

Re: will see

yes modem support is very important to online gaming since while lots are on high speed the majority of console owners probally arent or arent in range for it.
--
Student by day, Wizard by night.

andunn

join:2001-09-06
Linn Creek, MO
·RoadRunner Cable
·AT&T Midwest

Re: will see

I'm a multi-platform owner/gamer, and when I saw this I had to admit that he did have a good point.

"The profitable part of the online business is very likely several years away. Entering the business because it's the hot topic of the day doesn't make a profitable business nor satisfied customers," Iwata added. "That's why it will be a part of Nintendo's strategy, not the mainstay, as other companies are attempting to do."


Phoenix Gold
Hypocrite

join:2001-11-24
Faulkton, SD
clubs:

if the monthly price is right..

"but it'd be a surprise if the target wasn't something like $9.95 a month"

Uhm if they said its going to be $49 for the starter pack with a year of service, who is gonna pay that much a month (almost $120 a year). I hope this article was way off on the price points, otherwise people will just keep buying starter packs.

Microhard3

join:2001-08-03
Huntington Beach, CA

Man another company out of touch...

Well...if there is a problem gotta throw gobs of cash at it...right? So, let's see here...all the games you purchase for the PC are free online gaming...and they are gonna charge. So, people who are hosting their own servers and are paying for their own bandwidth are now going to pay for this privilege, when PC's do this for free?

Sorry M$ I beg to differ on this one.

If you are going to make a persistent world and make people gain items and rank and other interesting things...this will work. It is a proven business model that EQ, AC, AO, DAOC, UO have all proven to be profitable. You are telling me that people are going to pay this monthly fee to fight Tekken?

Don't think so...time to go back to the drawing board...or instead of re-inventing the wheel...examine the online market of the PC world.

Duhh...and how much do these guys making these decisions make?

LiquidFriend
The Mooninites
Premium
join:2001-12-08
Raymore, MO
clubs:

Re: Man another company out of touch...

You have to keep some things in mind. When you pay for x-box live, you are paying one payment to be able to play any x-box online. Yes, you will be playing a fee to play games like Tekken. But then again, you are paying to play other RPG's that will be coming out such as Phantasy Star Online. With that in mind, lets touch up on something else that you have brought up. You brought up games like Everquest, Dark Ages of Camelot, Ultimate Online, and Anarchy Online. Yes, they have became successful. But, keep in mind, you have to pay $10 a month, or whatever they charge to play those games. If you want to play all 5 of those games that you brought up, you would be paying $50 a month. Now, lets say you could play all of these games on the x-box network. You could play everyone of these games online, and still be paying $10 a month.

Now, with that in mind. How is this such a bad idea? I think I would rather pay $10 a month to play my games online, than $50.
--
Super Vegita and Super Son Gokou+fusion earrings=Vegetto, the super fusion.
hulud88

join:2002-05-22
Neptune, NJ

Re: Man another company out of touch...

You can't really compare Xbox to PC online gaming. Despite Xbox imitating an outdated laptop, it's not. Think of the "business model" for their OS... PAY to upgrade, and they make it so you HAVE TO. Lets say MS actually got these really good titles to come out on console, do you honestly think they wouldn't find a way to make you pay extra? Remember the only reason you can use IE for free is because Netscape wasn't charging. I have no doubt Xbox will succeed, but it won't be from giving a good service, it will be from charging so you can avoid a "bad" one.
Ruserious1

join:2002-05-24
Columbus, OH

Online plans... the big picture

I think some of your are missing the big picture. With Sony wait and see approach the developers will have to foot the bill for setting up and running servers for online games. Not only will they have to charge to recoup their costs but that will prevent smaller developers from making online games because they dont have the resources. So while Sony wont charge you to play online gaming on the PS2, every developer that makes a game will. You'll have to pay $39.99 for the adapter and $10 a month for each game. So lets say you play two online games for the first year that would bring your tab to $280. Now for microsofts plan you would only play the $50 for the year and be able to play as many online games as you want. And every game will support in-game voice support which I doubt will happen of PS2 games. And most importantly while Microsoft pays for all the servers to run the network that will allow almost any developer to enjoy the benefits of developing online games and move the industry forward. I dont feel that Microsoft will sell the most amount of consoles, but I think the xbox is the most innovative and will help move the industry forward at a faster rate, a usual side effect of competition.

SKYHN
Lu.. Lu.. Lulululu
Premium
join:2001-09-16
99999


An opinion.

This whole "xbox live" has too many flaws. Micro$oft makes it seem like its what every console gamer has wanted when its far from it.

There are 2 flaws with the Gamevoice. 1 - It causes massive lag. Has anyone here used one on PC? I have, and using the Mono Quality transmiting, it made my pings go above 250. 250 ping for online gaming is garbage, especially if you have Broadband. You may as well use Dial-up if your gonna get that. 2 - As mentioned in that article, how are they gonna monitor what 450,000 people are saying?(450,000 is what MS Estimates for how many people will be using Xbox live) Thats physically impossible. They are also not allowing keyboards at all, they expect commands to be done with the controller and the Gamevoice only.

MS is raising the Windows licensing fee's for Corportations now because of the money they are pumping into Xbox. Pretty soon Bill Gates himself will have to start shelling his own cash out for this. MS may be rich, but they are not rich enough to just totally blow as much money on this as they are(Xbox is topping $13 Billion spent and $0.00 Earned now)

One other thing is MMO's. They are the most popular kind of Online game. The one thing MS is not telling anyone is that MMO's will not be a part of the "Free year" that comes with Xbox Live. It will cost you extra.

What I want to know is how MS expects to run an MMO from another company on MS's network without the developer doing it. Thats just not possible and thats what they are going to do. In fact, that is part of the reason Squaresoft wouldnt make any deals with MS for Final Fantasy XI.

If you factor in the estimates MS has made for how many Xbox Live users they will have(which is 450,000) you do a simple math equation: 2,000,000,000 / 450,000 = $4,444 per user. They are spending $4,444 per user for Xbox Live. No company can afford that, not even MS. After the beta test for Xbox Live is over, there will be major changes to it. Expect to see a hefty monthly fee and expect to see many other changes. They already announced that there will be 2 pricing plans - Basic and Premium but as of right now, the first year is free(Except MMO's).

Notice how MS is has Sega deep in their pockets, yet Sega is Bringing Skies of Arcadia online to PS2 only and Phantasy Star Online to GC Only. Hmmm....

While people are struggling with Xbox live, I will be having fun playing FFXI on my PS2 as well as all the other games for it. Same with my Gamecube. I dont need some complex yet self-destructing network to play games online, which is precisely the reason I do not use Gamespy Arcade on my PC, which in essence is what Xbox Live is.

Have a nice day.

P.S.: For those that didnt know, Tony Hawk 3 for PS2 is the only version that has online play.
[text was edited by author 2002-05-24 06:21:47]

See 12 replies to this post

CPEEPS

@rr.com

THE PS2 NETWORK ADAPTER AND THE FFXI THEORY

OK NOW HIS IS THE FACTS ITS NOT HARD TO INSTALL THE PS2 NETWORK ADAPTER THE THINK IS FINDING OUT EITHER FOR CABLE YOUR DCHS PASSWORD AND TO FIGURE OUT WHAT THE HELL THEY ARE TALKING ABOUT CAUSE SOME JAPS MUST HAVE WROTE THE PROGRAM SO THATS WHY I CANT UNDERSTAND IT AT FIRST BUT YOU THE EXPENSERS ARE ALL WRONG ALL YOU DO IS BUY THE ADAPTER,GET THE GAME,AND ONLY PAY YOUR NORMAL INTERNET SERVICE WHICH MAY CHARGE A LITTLE EXTRA TO SEND SIGNALS TO THE POservers
FINAL FANTASY 11 WILL NO DOUBT BE THE BEST D@%? GAME IN AMERICA I KNOW I WAS A BETA TESTER FOR THE JAPAN GAME ABOUT 2 MONTHS AGO. DIDNT REALLY FINISH IT CAUSE HAD TO COME BACK TO THE GREAT COUNTRY WE CALL AMERICA WHICH I LOCE SO MUCH.
TRUST ME THE MONEY YOU WILL BE SPENDING WILL BE WELL WORTH IT

SOME1

@rr.com

RE: An Opinion

LOOK.... i dont have alot to say excpet that the guy that thought PS2 is the bst and Xbox will fail is ALLLLLL wrong!!! ok dude i mean what do u know u might know the facts but u havent played xbox online or Ps2 online!! U DONT KNOW CRAP YET!!!!

AND WHAT IS AN MMO???? Look i dont particulary think that one of yall is right! For all you know dc could be planing a massive project that puts it into first of all the best systems. And for PS2.. have you even mentioned Time Splitters 2 yet? It might have not been too succesful but it was a good game in MY OPINION!! Some one will ALWAYS be playing an XBOX or PS2 game online... 400,000 is enough for me, i mean thats ALOT of people so basically any game u want to play there will be some1 to play it with maybe a FRIEND(if u have any).

BBD_Mario_

@verizon.ne

XBOX is Out

For 1 thing all of XBOX's games are well a bit old.Violent :P I have a feeling this is how it'll end up after the war is over.

1st:Gamecube : Publisher : Nintendo
2nd: Playstation 2 : Publisher : Sony
3rd:XBOX : Publisher : Microsoft

Sounds like that but I've seen so many sites with adapter for gamecube on that they wont let u buy em for a bit hmmm maybe PS2 can take over gamecube we'll see (if this war ends)
BBD_Mario_

join:2003-01-04
Scott Depot, WV

New Broadband Game for Gamecube: Madden 2003

Gamecube's Second Online Game : Madden 2003
Forums » Game On


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