Microsoft Kept Xbox One Disc Drive Due to Broadband Worries
Microsoft is rumored to have considered a disc-drive-free Xbox One game console, but scrapped the idea due to concerns about game size and broadband quality. Microsoft Studios head Phil Spencer tells the UK's Official Xbox Magazine
(via Ars Technica
) that "there was a real discussion about whether we should have an optical disc drive in Xbox One or if we could get away with a purely disc-less console," but "when you start looking at bandwidth and game size, it does create issues." Unmentioned is the fact that as larger, next generation games start pushing toward 50 GB
, broadband caps also start to become a larger issue than ever before.
95 comments .. click to read
Simba7I Void Warranties
|reply to elray |
Re: Caps no good
said by elray:Um.. What the hell are you talking about?
Caps will track the growth in average use. Only the bleeding-edge consumers will exceed them, and there are options for those customers.
Most games, including the ones on Steam, easily go over 20GB. If I had to redownload all my games, I could easily eat up 1TB in transfers. Most steam users probably have at least 100GB just in a few games.
..then you have the ones that only use the internet to check their email and lite browsing. They are the ones that skew the results and screw everything up.
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actions · 2014-Jan-7 6:11 pm · (locked)
|reply to RcP |
Don't tell that to some people here. They're thoroughly convinced that there's no legitimate way that "the average user" could ever come close to hitting data caps, or that "the average user" would ever have a need for more bandwidth.
actions · 2014-Jan-7 10:17 am · (locked)