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Monday Morning Links
by Revcb 07:09AM Monday Oct 08 2012

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88615298
Premium
join:2004-07-28
West Tenness

Now That We Know The Telcos Exaggerated About The 'Spectrum

OK Devils' advocate. Just because there is not one NOW doesn't mean there won't be one later. Would you rather them WAIT until they NEED it before asking for it? During a hurricane the ones that usually come out in the best shape are the one that prepared MONTHS in advance not 72 hours before landfall.

cpsycho

join:2008-06-03
HarperLand
Reviews:
·Start Communicat..

Gaming Faces Its Archenemy: Financial Reality

I can tell you exactly why, old school gamer here so I might have a little insight.

Games used to be made by gamers, for gamers. These companies did not expect huge returns like they do now. So they rehash old content, next dumb it down for casuals and demand to make a huge profit.

Take D3 for an example, the only thing to improve was the graphics. They took everything out before the game went live so they would have to provide less money for programming. But my guess since I know the Kotick and what he has said, that might point to the main reason why gaming is in free fall. Business men that don't play video games running gaming companies, one of the worst ideas ever. If the game is not fun to make, the game is most likely not going to be fun to play.

These companies also want to go after the "casual" gamer because that's the majority of people out there. But the casual gamer does not care for $60 triple A title games out there. They care about sitting down for 15 minutes or so and play a video game, get up and do something else.

The gamers out there don't care about a company most of the time. They care about how fun a game is, if its not fun, that gets around really fast. Then the company dies a slow death.

But there is light with indie developers, they make their games with fun in mind. They have fun making those games, they don't try and save money rehashing old content. They don't think how much they will make, money wise while making the game. They focus on one thing, make that game great.

You know that old saying from the movie field of dreams? "Build it and they will come", well that is usually the case with video games, just as long as the game is great.

So the only problem I see, is that these big companies are digging their own grave, with having a backward prospective while making their games.

andyb
Premium
join:2003-05-29
SW Ontario
kudos:1

Re: Gaming Faces Its Archenemy: Financial Reality

More companies need to be run by Gabe Newell.

88615298
Premium
join:2004-07-28
West Tenness
said by cpsycho:

I can tell you exactly why, old school gamer here so I might have a little insight.

Games used to be made by gamers, for gamers. These companies did not expect huge returns like they do now.

I think if one spent $50 mil making a game they would want to make SOME return to investment and there's is nothing wrong with that. Just because walmart is selling a game for $60 doesn't mean the game maker is getting that. In fact walmart is getting 80% of it.

cpsycho

join:2008-06-03
HarperLand
Reviews:
·Start Communicat..

Re: Gaming Faces Its Archenemy: Financial Reality

said by 88615298:

I think if one spent $50 mil making a game they would want to make SOME return to investment and there's is nothing wrong with that. Just because walmart is selling a game for $60 doesn't mean the game maker is getting that. In fact walmart is getting 80% of it.

Nothing wrong with making profit, but if that's the only driving factor in game development then the game will be a failure. I hope good gaming companies make a good profit, they will continue to make good games then.

The most profitable gaming companies percentage wise are the privately held ones, eg Valve and Mojang. Moment you turn that into a publicly traded company is the moment you start failing as a gaming company since it becomes all about the share holders.

88615298
Premium
join:2004-07-28
West Tenness

Re: Gaming Faces Its Archenemy: Financial Reality

said by cpsycho:

Nothing wrong with making profit, but if that's the only driving factor in game development then the game will be a failure.

From the beginning of time the driving force of all businesses is to make a profit. Sure maybe Dave Thomas did have a a true desire to give people the best burgers when he started Wendy's, but if there wasn't any money to be made he would have just stuck to running KFC franchises.

Many a movie studio has gone under because some director or producer had a desire to make his masterpiece regardless of costs. Now those studios that also have a bunch of low cost formulated romantic comedies that end up doing well then they can afford to indulge the ego of a mega director/producer every once in awhile. The fact is these "crappy" low budget films pay the bills.
Sukunai
Premium
join:2008-05-07
kudos:1
Reviews:
·ELECTRONICBOX
Brutal truth, you can only make a machine so cool before you reach a peak point. Eventually everyone has a decent machine and simply doesn't need your new damned flavour. 'Next gen' doesn't equal automatic sale.

I have a 40 inch Sony TV. I likely will have a 40 inch TV till this one actually breaks. Then and only then will something new and supposedly better matter to me. I don't care if they make a 50 or 60 inch TV for the same price I bought the 40, the 40 cost me several hundred bucks, money doesn't come out of thin air.

I have a PS3, a later type. I have absolutely no interest in replacing it until it breaks. It might take it a couple of decades to actually fail.

I finally got an mp3 playing doodad worth mention. It isn't really an actual mp3 player though. It's a PSP Go I managed to get cheap when the must have the latest thing crowd moved on. It plays music longer than I can remain awake eh. It has a single game on it. It came with it on it (used). I have never owned any other modern era (this century) audio device. They are not really that critical.

Games, I play wargames. By that I mean I play games that look like board games of the 70s. I didn't mean COD or Battlefield. Those are arcade games. I don't hate them, I just don't call them wargames. The computer wargaming scene has NEVER made real money since it started. You either like doing it and hope to break even, or you better have a better day job basically. Most computer wargame developers are lucky to have 5 people that can be said to be part of the company. Odds are your family does 'warehousing'.

It doesn't matter though whether you are the above, or the biggies, there simply is only so many ways to depict anything. WW2 grand strategy, or the latest shooter, it's all been done several times now. Releasing the lastest version won't make much of a spash if the gamer has already done it a dozen times already.

The thing is, the tech has gotten more demanding, and that demanding tech only gets more expensive and you really don't truely end up with a game that is fundementally significantly different from the last game. I bought Guild Wars 2 and it was my first ever MMO purchase. Yes, I have largely sat out of the last 20 years of computer role gaming. But I picked it because of a few subtle design elements. Still, I AM aware the game is basically someone else's version of WoW which really is just a more cash wise successful clone of Everquest. I know people that still prefer to play EQ too.

The gaming industry needs to realise, they have now been flooding the market non stop with titles that haven't really done anything actually different in a way that matters to some extent. And they get more expensive to make. It costs more to make more of the same, and we have all seen it already.

I don't know what will be required to make the next massive leap in gaming, but I suspect it will require some sort of means to actually feel like YOU are in the game, and not a graphic on a screen you look at on a monitor. The future might well be full immersion based experiences. And of course I can see porn loving that.

If I never bought another game device and never bought another game, I could likely enjoy what I have for as long as the equipment survived and not need another purchase ever actually.

THAT is the reality.
PsychoSy

join:2001-01-15
Monroe, MI
Reviews:
·Charter
I asked some of my closest friends recently -- half of whom are around 40 years old like myself and the other half in the 20 somethings -- why aren't they die hard gamers anymore. One reply from one us old codgers was quite painful: back in late 70s/early 80s, his family was too poor to afford an Atari, Oddessey, etc. and remember all too well befriending a school mate whose family had 'em all or the least the next big thing. After inviting him over, he said he had to call his Mom for permission. He overheard the phone call: "Mom, it is okay for the kid on welfare to come over and play Atari?!?"

Of course, his Mom said, "No!"

"Sickening," one of the 20 somethings said.

"No," the old vet said, "What's worse is the same thing is happening to you kids and you don't realize it while teasing people my age about why we still embrace the jaggies our PS2s and Dreamcasts display on our 40 inch CRTs in glorious S-Video: they don't phone home."

He wasn't kidding, either. My nephews can blow hundreds or thousands on an HDTV praying it has good quality capacitors on the inverter so it doesn't blink on-and-off before the warranty lapses, hundreds more on consoles they hope like hell doesn't RROD on 'em, and $65 dollars a pop for disc-locked-content masquerading as DLC. But their PS3s and Xboxen360s at the end of the day still has to phone home to Mommy to ask permission if its okay for them to delouse their upper class pool with cooties ...

My ex-pat gamer merely lost a friend that day. Today's kids are losing an entire industry that expects them to bankroll the industry's destruction on the installment plan since people like him can't. We can't afford it, and wouldn't if we could. Hence why the industry is using piracy, abandoning disc media, and cherry-picking HD remakes to foist on 'em as a pretext to wipe out bargain bin/pre-owned gaming. In this economy, it's raking in cash they never see.

And you're right about the industry see-sawwing between malignant narcissism and malignant optimism. A game that can sell 200,000 copies in Japan and be considered a successful hit is a "failure" or "didn't meet expectations" if it doesn't sell the 1.5 million units required to qualify for Sony to repackage it as a $20 "Greatest Hits" some 18 months later.
Sukunai
Premium
join:2008-05-07
kudos:1
Reviews:
·ELECTRONICBOX
Actually I can't think of anyone online that is not using broadband. NONE.

That includes people I consider technically poor.

Shit I am on a disability pension and hardly rolling in dough and I am chatting from pretty nice broadband.

And devices, shit I have seen all sections of society using the things. Cell phones, I can't think of anyone that doesn't have one (except odd balls like myself that actually hate the things).

I'm not even a gamer and I have a PS3.

I might get me a 3DS XL simply to treat myself. I probably don't need it. But the thing is, the devices are not the problem, the problem is the games played on the devices are losing speed, they are losing traction.

When was the last time you saw a shooter or an MMO and thought 'shit that was truly unique'? Some game play changes, but eventually it looks the same as slock books on the sale table in a book store. The fact that the games are costing more and more to make, doesn't mean sweet diddly to joe gamer, as he couldn't care less.

I haven't actually seen a Nintendo DS game I even care to look at for 5 seconds in a few years now. Most of the games I have that I like are from 2005-2007. But Nintendo keeps churning them out.

Battlefield 3 is out and running and I heard mention of Battlefield 4 in 2014. But I wonder, even in 2 years time, what can they really do that will actually be revolutionary? I still prefer to think of playing BF42 as the only one that ever looked fun. Silly bugger on a computer. The games are just getting thinned out too much, nothing new has been added, just watering it down yet again and expecting full price for a game they have spent more on but it is worth less than the first one.

linicx
Caveat Emptor
Premium
join:2002-12-03
United State
Reviews:
·TracFone Wireless
·CenturyLink

The whistle blower who was sacked

Getting fired is the reason employees who like a regular paycheck do not tattle.

The sad truth is the UK is taking a page from US broadband carriers. They ALL overcharge in rural America and have - since the first byte was available to the public. Quality and knowledgeable tech support, by and large, is Big Brother's big fat lie to their adoring public.

Furthermore, it is impossible to wire the entire US from coast to coast without utilizing microwave and other technologies, and hiring the engineers to keep the systems up and running 24/7 because "the problem is leaving here just fine." 300' towers built on the side of a mountain is not an easy task, but that is what it will take. The rest can feign ignorance but Bell knows what that means; they've done in the past -- and they would like to avoid it in the future. The other option, of course, is pony up the $100for the 2/.512 pita capped satellite service.

IF you live it Chicago, NYC and LA competition is alive and well. If you don't, well, buy a large jar of Vaseline and you'll eventually get used to paying for the fancy smoke and mirror job you are actually buying.
--
Mac: No windows, No Gates, Apple inside
Kearnstd
Space Elf
Premium
join:2002-01-22
Mullica Hill, NJ
kudos:1

Re: The whistle blower who was sacked

said by linicx:

Getting fired is the reason employees who like a regular paycheck do not tattle.

And who want to be able to work again, Corporations hate whistleblowers, And since every single company in the world has dirty laundry they will not hire someone that is now known for airing out dirty laundry.
--
[65 Arcanist]Filan(High Elf) Zone: Broadband Reports

linicx
Caveat Emptor
Premium
join:2002-12-03
United State

Re: The whistle blower who was sacked

Absolutely! I forgot about that niggling little detail.
--
Mac: No windows, No Gates, Apple inside