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<title>Topic &#x27;XBox&#x27; in forum &#x27;&#x27; - dslreports.com</title>
<link>http://www.dslreports.com/forum/XBox-16857742</link>
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<language>en</language>
<pubDate>Thu, 24 Mar 2022 20:18:11 EDT</pubDate>
<lastBuildDate>Thu, 24 Mar 2022 20:18:11 EDT</lastBuildDate>

<item>
<title>Re: XBox</title>
<link>http://www.dslreports.com/forum/Re-XBox-16871031</link>
<description><![CDATA[anon posted : Actually, I saw it as an argument for XBox.  Just based on what the OP actually wrote, it seems to imply that even if the first generation PS3 games were 1080p, most gamers wouldn't really see much difference anyways.]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-XBox-16871031</guid>
<pubDate>Sat, 09 Sep 2006 15:49:59 EDT</pubDate>
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<title>Re: XBox</title>
<link>http://www.dslreports.com/forum/Re-XBox-16862531</link>
<description><![CDATA[GhostDoggy posted : Interlacing simply takes half of the vertical resolution and places it into a field, instead of a frame. The other hald of the vertical resolution is contained in a second field. The two fields are combined into a frame. The frame plays at the same rate as a progressive frame, BUT each of the two fields within the frame must share their allotted frame-time.<br><br>The act of interlacing video is not difficult nor process-intensive, but the reverse is also true: to deinterlace and interlaced frame it is very process-intensive in order to not lose information, or cause deinterlacing anomalies (artifacts).<br><br>A lot of manufacturers cheap their way out of deinterlacing by simply throwing away one of the fields in each frame thereby leaving a progressive frame of half the resolution. They then simply line-double this and call it the progressive original resolution. Those people should be shot, IMO.<br><br>As video codecs get more and more efficient at compressing video, the task of deinterlacing get's even more difficult. Why? Because, you can only scale a progressive frame, which means deinterlacing comes first. The next part is that deinterlacing must be done in the uncompressed world, and not while compressed in a cozy MPEG-2/4 codec.<br><br>The Microsoft Xbox 360 cannot do 1080P, but then again neither can any of the currently available HD DVD players either even though their movies are mastered-to-the disk as 1080P. But the 360 is worse as its mother doesn't believe in anything beyond 720P at this time.]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-XBox-16862531</guid>
<pubDate>Fri, 08 Sep 2006 06:13:17 EDT</pubDate>
</item>
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<title>Re: XBox</title>
<link>http://www.dslreports.com/forum/Re-XBox-16862032</link>
<description><![CDATA[Speedy8 posted : I can actually run Quake 1 in 1920x1200 on my monitor, even better than 1080p, and the game is 10 years old. :p]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-XBox-16862032</guid>
<pubDate>Fri, 08 Sep 2006 01:25:12 EDT</pubDate>
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<title>Re: XBox</title>
<link>http://www.dslreports.com/forum/Re-XBox-16859676</link>
<description><![CDATA[ytsejammer39 posted : You need to educate yourself before posting Sony fanboy drivel about something you obviously know nothing about. There is a difference between encoding in 1080p for movies and rendering in 1080p for games. DVD, HD-DVD, and Blu-Ray are nothing but storage formats. It's the politics of those formats that determine what they can and cannot do. The DVD forum will not allow for DVD's to output an HD source, but the format is capable of doing so. High Def movies can fit into the 9Gb that a DVD offers if one uses the right codecs and compression like WMV-HD. As for gaming in HD people have been doing that on the PC for years already even when most games were on CD. ]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-XBox-16859676</guid>
<pubDate>Thu, 07 Sep 2006 18:36:59 EDT</pubDate>
</item>
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<title>Re: XBox</title>
<link>http://www.dslreports.com/forum/Re-XBox-16858427</link>
<description><![CDATA[anon posted : moot]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-XBox-16858427</guid>
<pubDate>Thu, 07 Sep 2006 18:08:07 EDT</pubDate>
</item>
<item>
<title>Re: XBox</title>
<link>http://www.dslreports.com/forum/Re-XBox-16859294</link>
<description><![CDATA[lawrence171 posted : Your TV sets will not support 1080p.]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-XBox-16859294</guid>
<pubDate>Thu, 07 Sep 2006 17:32:18 EDT</pubDate>
</item>
<item>
<title>Re: XBox</title>
<link>http://www.dslreports.com/forum/Re-XBox-16859269</link>
<description><![CDATA[88615298 posted : <div class="bquote"><SMALL>said by <a href="/profile/628714" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=628714');">maartena</a>:</SMALL><BR><BR>Does XBox 360 even have 1080p games?<br> </DIV>Consdiering the 360 is not capable of displaying 1080p I'd say no. 360 games use the same old DVD technology that the XBOX and PS2 use so how can it show games in high def? Blu-ray/HD-DVD is new technology so in 2 or 3 years when the full potentional of those 50 GB Blu-ray discs are realized the PS3 will show why it is vastly superior to the 360. How far can games go with regular DVDs that hold 9 GB at most? Unless omeone comes up with a deca-layer DVD format.]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-XBox-16859269</guid>
<pubDate>Thu, 07 Sep 2006 17:28:04 EDT</pubDate>
</item>
<item>
<title>Re: XBox</title>
<link>http://www.dslreports.com/forum/Re-XBox-16859125</link>
<description><![CDATA[smcallah posted : I doubt anyone will be playing 1080p games at 60fps anytime soon either.<br><br>Which is probably the main reason that no one is releasing any 1080p games at launch.]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-XBox-16859125</guid>
<pubDate>Thu, 07 Sep 2006 17:11:00 EDT</pubDate>
</item>
<item>
<title>Re: XBox</title>
<link>http://www.dslreports.com/forum/Re-XBox-16858792</link>
<description><![CDATA[Philmatic posted : <div class="bquote"><SMALL>said by <a href="/profile/910659" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=910659');">inteller</a>:</SMALL><BR><BR>look back at the original statment.  user said that 1080i could be upconverted to 1080p  No comment was made about the original source material.  I'm not going to ASSUME that the originating signal is carrying 1080/24f.<br><br>again 1080i != to 1080p<br><br> </DIV>I stand corrected, if it's being upconverted then it's not the same. If the source material is being deinterlaced at half the speed, then we're all good.]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-XBox-16858792</guid>
<pubDate>Thu, 07 Sep 2006 16:26:22 EDT</pubDate>
</item>
<item>
<title>Re: XBox</title>
<link>http://www.dslreports.com/forum/Re-XBox-16858701</link>
<description><![CDATA[schwarzwald posted : <div class="bquote"><SMALL>said by <a href="/profile/697933" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=697933');">53059959</a>:</SMALL><BR><BR>why does sony care so much about performance? I thought the reason ppl liked ps1 and ps2 wasnt because of its screaming performance, but because it had lots of good games.<br> </DIV>That's a good question. For some reason Sony believes in a different destiny these days. Meanwhile, Nintendo DS games are still topping the charts.]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-XBox-16858701</guid>
<pubDate>Thu, 07 Sep 2006 16:12:25 EDT</pubDate>
</item>
<item>
<title>Re: XBox</title>
<link>http://www.dslreports.com/forum/Re-XBox-16858562</link>
<description><![CDATA[53059959 posted : why does sony care so much about performance? I thought the reason ppl liked ps1 and ps2 wasnt because of its screaming performance, but because it had lots of good games.]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-XBox-16858562</guid>
<pubDate>Thu, 07 Sep 2006 15:52:21 EDT</pubDate>
</item>
<item>
<title>Re: XBox</title>
<link>http://www.dslreports.com/forum/Re-XBox-16858423</link>
<description><![CDATA[LeftOfSanity posted : They said there would be 1080p games at launch????]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-XBox-16858423</guid>
<pubDate>Thu, 07 Sep 2006 15:27:43 EDT</pubDate>
</item>
<item>
<title>Re: XBox</title>
<link>http://www.dslreports.com/forum/Re-XBox-16858270</link>
<description><![CDATA[inteller posted : none.<br><br>also, do you really want to play a game at 24fps?  I know I dont.  30 is just barely acceptable.<br><SMALL>--<br>"WHEN THE LAUGH TRACK STARTS THEN THE FUN STARTS!"</SMALL>]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-XBox-16858270</guid>
<pubDate>Thu, 07 Sep 2006 14:57:54 EDT</pubDate>
</item>
<item>
<title>Re: XBox</title>
<link>http://www.dslreports.com/forum/Re-XBox-16858252</link>
<description><![CDATA[schwarzwald posted : Supafly, here's a question...<br><br>What film-based content next-gen game do you know that will run at 24 fps?]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-XBox-16858252</guid>
<pubDate>Thu, 07 Sep 2006 14:55:32 EDT</pubDate>
</item>
<item>
<title>Re: XBox</title>
<link>http://www.dslreports.com/forum/Re-XBox-16858236</link>
<description><![CDATA[rkrocha posted : When more than 1% of all HDTV owners (less than 5% of you) have 1080p, then not having 1080p on PS3 or 360 or Wii will matter, for now it is just FUD.  <br>The bigger issue is SONY backing off some of the BS they were spouting when the 360 was launching, dont fault for it, trying to keep people waiting for the PS3 to come around. If you just today decided you wanted a PS3, you wont get one til next Spring...be-lee-dat.]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-XBox-16858236</guid>
<pubDate>Thu, 07 Sep 2006 14:52:29 EDT</pubDate>
</item>
<item>
<title>Re: XBox</title>
<link>http://www.dslreports.com/forum/Re-XBox-16858219</link>
<description><![CDATA[inteller posted : look back at the original statment.  user said that 1080i could be upconverted to 1080p  No comment was made about the original source material.  I'm not going to ASSUME that the originating signal is carrying 1080/24f.<br><br>again 1080i != to 1080p<br><br><SMALL>--<br>"WHEN THE LAUGH TRACK STARTS THEN THE FUN STARTS!"</SMALL>]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-XBox-16858219</guid>
<pubDate>Thu, 07 Sep 2006 14:49:33 EDT</pubDate>
</item>
<item>
<title>Re: XBox</title>
<link>http://www.dslreports.com/forum/Re-XBox-16858118</link>
<description><![CDATA[Philmatic posted : <div class="bquote"><SMALL>said by <a href="/profile/910659" onClick="this.blur(); return popup(event,'/uidpop?ajh=1&uid=910659');">inteller</a>:</SMALL><BR><BR>geez, I just love PS3 fanboy rationalization.<br><br>upconverted 1080i != 1080p<br> </DIV>Actually it is: <B>1080i film-based content can become true 1080p</B><br><br>The following examples refer to content that is encoded in progressive-scan form during recording or transmission&#151;what would be considered "native" progressive signals. However, where 24 fps film-based material is concerned, a 1080i encoded/transmitted stream can become a true "1080p" signal during playback by deinterlacing to re-combine the split field pairs into their original progressive film-scanned frames. Regarding 24 fps film-source material presented in conventional 1080i60 form, the deinterlacing process that achieves this goal is usually referred to as "3-2 pulldown reversal". The importance of this is that, where film-based content is concerned, all 1080-interlaced signals are potentially 1080p signals given the proper deinterlacing. As long as no additional image-degradation steps were applied during signal mastering (such as excessive vertical-pass filtering), the image from a properly deinterlaced film-source 1080i signal and a native-encoded 1080p signal will look exactly the same. As more and more processors and displays come to market able to apply 3-2 pulldown reversal to film-based 1080i60 signals, the amount of available "1080p" content for viewing expands (encompassing film-based 1080i60 feeds from broadcast HD, cable, and satellite).<br><br>Source: &raquo;<A HREF="http://en.wikipedia.org/wiki/1080p" >en.wikipedia.org/wiki/1080p</A><br><br>If it's outputting 1080i/60, then it can becomes 1080p/30.]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-XBox-16858118</guid>
<pubDate>Thu, 07 Sep 2006 14:31:36 EDT</pubDate>
</item>
<item>
<title>Re: XBox</title>
<link>http://www.dslreports.com/forum/Re-XBox-16858073</link>
<description><![CDATA[inteller posted : geez, I just love PS3 fanboy rationalization.<br><br>upconverted 1080i != 1080p<br><SMALL>--<br>"WHEN THE LAUGH TRACK STARTS THEN THE FUN STARTS!"</SMALL>]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-XBox-16858073</guid>
<pubDate>Thu, 07 Sep 2006 14:25:29 EDT</pubDate>
</item>
<item>
<title>Re: XBox</title>
<link>http://www.dslreports.com/forum/Re-XBox-16857810</link>
<description><![CDATA[technick posted : The PS3 having 1080p is not going to be a huge advantage. Even so, 1080p isn't a night and day increase, considering most LCD 1080p capable displays will upconvert th 1080i signal to 1080p anyway it's a mute point.]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/Re-XBox-16857810</guid>
<pubDate>Thu, 07 Sep 2006 13:41:55 EDT</pubDate>
</item>
<item>
<title>XBox</title>
<link>http://www.dslreports.com/forum/XBox-16857742</link>
<description><![CDATA[maartena posted : Does XBox 360 even have 1080p games?]]></description>
<guid isPermaLink="true">http://www.dslreports.com/forum/XBox-16857742</guid>
<pubDate>Thu, 07 Sep 2006 13:31:04 EDT</pubDate>
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